





Update Schedule
This will focus on short-term fixes to keep online games moving:
This update will provide better overall game options, such as widescreen support, audio/sound options, and some improved interface items. Campaigns will get some updates that allow you to clear one at a time, or to change the difficulty setting in a current campaign. I am also looking at removing the back-track/replay requirements as everyone seems to hate them :)
This will focus almost entirely on improved online play. The idea is to integrate heavily with Steam and provide a much easier way to find and play games immediately and to their conclusion. Lobbies, in-game Chat, Friend List integration are all planned.
Provided the other updates go smoothly enough, the focus will turn to improving the Campaign overall as well as new game modes such as Skirmish or randomly generated maps. Thank you for reading and don't be afraid to hit me up with any questions or ideas. Kris (designer/developer)
[ 2015-03-12 21:58:10 CET ] [ Original post ]
Hey Everyone! A Druid's Duel has been out for 2 weeks and the common theme is that the game itself rocks, but there are a few places the overall experience falls pretty short. I am encouraged that you really like thrashing Druids and will do what I can to improve the areas you don't like as much. I've planned out a series of updates to help address the major issues. Read on to find out what's in store. I plan to get through all of these in the next 5-7 weeks.
Update 1
This will focus on short-term fixes to keep online games moving:
- Players can concede in 2 Player games (or games down to 2 players left) at any point.
- 3 or 4 Player games will remain the same, meaning you can Retire on your turn only. This is not meant to make things hard for you, but the server will do its best to clean up inactive players.
- Balance tweaks to some 2 Player maps.
Update 2
This update will provide better overall game options, such as widescreen support, audio/sound options, and some improved interface items. Campaigns will get some updates that allow you to clear one at a time, or to change the difficulty setting in a current campaign. I am also looking at removing the back-track/replay requirements as everyone seems to hate them :)
Update 3
This will focus almost entirely on improved online play. The idea is to integrate heavily with Steam and provide a much easier way to find and play games immediately and to their conclusion. Lobbies, in-game Chat, Friend List integration are all planned.
And Beyond...
Provided the other updates go smoothly enough, the focus will turn to improving the Campaign overall as well as new game modes such as Skirmish or randomly generated maps. Thank you for reading and don't be afraid to hit me up with any questions or ideas. Kris (designer/developer)
[ 2015-03-12 21:58:10 CET ] [ Original post ]
A Druid's Duel
Thoughtshelter Games
Developer
Surprise Attack
Publisher
2015-02-25
Release
Game News Posts:
26
🎹🖱️Keyboard + Mouse
Mostly Positive
(60 reviews)
The Game includes VR Support
Welcome to the Realm of Six Seasons, where the predictable cycle of nature's seasons has turned constantly since time began. But now, something is wrong.
A bright Summer's day ends in a snowy Winter's eve. The next morning brings a burst of colorful Autumn leaves and even that is followed by a surprising deluge of Springtime rains. Something (or someone) is tampering with the precious Seasons, making a complete mess of the Realm.
The Druids of the Esoteric Orders have long fostered this fertile landscape and tended to this delicate mystical balance. And it is up to Warren, a young druid fresh from his Esoteric Training, to discover what is causing this disastrous mixing of Seasons.
With a game board that changes based on players’ actions, and units that each have powerful animal abilities, you’ll need to stay focused and never let your guard down.
Whether it’s the single player story told across more than 130 levels, local or online multiplayer for up to 4 players, there’s enough variety for new and experienced players.
The professionally composed soundtrack and recorded music brings the Six Seasons beautifully to life.
Nothing is random in A Druid's Duel. A simple set of rules governs the board, allowing the game to be learned quickly, with various difficulty settings to match your current ability. But at its highest difficulty expect to spend months mastering the nuances that manipulating the board can create.
A bright Summer's day ends in a snowy Winter's eve. The next morning brings a burst of colorful Autumn leaves and even that is followed by a surprising deluge of Springtime rains. Something (or someone) is tampering with the precious Seasons, making a complete mess of the Realm.
The Druids of the Esoteric Orders have long fostered this fertile landscape and tended to this delicate mystical balance. And it is up to Warren, a young druid fresh from his Esoteric Training, to discover what is causing this disastrous mixing of Seasons.
With a game board that changes based on players’ actions, and units that each have powerful animal abilities, you’ll need to stay focused and never let your guard down.
Whether it’s the single player story told across more than 130 levels, local or online multiplayer for up to 4 players, there’s enough variety for new and experienced players.
The professionally composed soundtrack and recorded music brings the Six Seasons beautifully to life.
Nothing is random in A Druid's Duel. A simple set of rules governs the board, allowing the game to be learned quickly, with various difficulty settings to match your current ability. But at its highest difficulty expect to spend months mastering the nuances that manipulating the board can create.
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