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2.0.0 IS NOW OUT
- Money system -- Various Skins now cost "pings" -- You start off with about 1000 pings, which is enough to buy every single skin -- Deluxe Edition SHOULD give you 1000 extra pings - 8 new colours - Option to disable/enable controller input - Added control settings to the main menu - Re-added the "default" ball skin -- We're not sure why it broke - Added Survival Game Mode -- More information on the docs site - 3D toggle in the game settings -- Turns on the 3D Game Mode -- Currently has no "gimmick" other then being a "Bumper POV" view ---- for some reason though, you can break out of bounds by just moving upwards. ------ ;) - Added some Easter Eggs -- Hinted to at least one in this very changelog -- Moved "HSG" to behind the camera - Started work on content toggles - Added a Game Mode menu to the Main Menu -- You can select either "Advanced" or "Survival" -- Game Modes will load after clicking "Start" - Started work on the theming system --Not accessible within this version, but SHOULD be live in a basic form next update
- Colour Selector has been changed - Changed the Game Scene -- Background has been changed -- Added a second camera for the 3D Game Mode - Adjusted the volume of background music -- Should no longer burst your eardrums when you load the game - Updated how changing settings works -- Most setting changes save to Player Prefs and SHOULD persist between loads - Changed how skins work slightly -- Now have a "price" value even if free - Removed the "Legacy" and "Legacy Multiplayer" options - Updated various UI elements -- Settings page in all scenes have been refreshed -- Upsized drop-down menus to increase readability on smaller screens -- Some screens now use pagination -- Increased the size of most text elements to improve readability - Improved controller input All information based on Xbox Controller -- B Button now moves backwards through menus -- LB and RB now move through paged menus -- The REDACTED version of the game should be fully playable once we release it ;) - Main Menu now uses the new 3D logo - Sound Effects are no longer muted by default - Started "unifying" every single menu -- They should all use the exact same HEX value for the background, buttons and text -- If there are any that haven't been updated let us know: lockyzdev@gmail.com - Started updating all scripts to use Unity's new Input System -- Some features do not use this new system yet and will HOPEFULLY be done next update
- Upgraded the Colour System - Game now detects what platform it's running on and changes the default settings - "Player" now pauses when the game is not in focus -- So when you tab out, in the middle of a game you won't lose like 50 points to the AI, or get killed by the enemies in survival - Chance of activating a powerup is back up to 10% -- 1% made it almost impossible to use powerups
- #0000008 Text popup when ball doesn't need to be reset - #0000012 Ball drifting after wedge - #0000011 The buttons in the pause menu don't work - #0000006 "Slava Ukraini" text outside of box - #0000014 Audio Settings doesn't open - #0000007 Final "S" in Settings on the menu - #0000013 Skins and Paddles unequipable Report all bugs to our bug tracker: https://tracker.lockyzdev.net
[ 2023-06-11 01:57:37 CET ] [ Original post ]
Welp it's here, we've FINALLY finished the 2.0.0 update.
Additions
- Money system -- Various Skins now cost "pings" -- You start off with about 1000 pings, which is enough to buy every single skin -- Deluxe Edition SHOULD give you 1000 extra pings - 8 new colours - Option to disable/enable controller input - Added control settings to the main menu - Re-added the "default" ball skin -- We're not sure why it broke - Added Survival Game Mode -- More information on the docs site - 3D toggle in the game settings -- Turns on the 3D Game Mode -- Currently has no "gimmick" other then being a "Bumper POV" view ---- for some reason though, you can break out of bounds by just moving upwards. ------ ;) - Added some Easter Eggs -- Hinted to at least one in this very changelog -- Moved "HSG" to behind the camera - Started work on content toggles - Added a Game Mode menu to the Main Menu -- You can select either "Advanced" or "Survival" -- Game Modes will load after clicking "Start" - Started work on the theming system --Not accessible within this version, but SHOULD be live in a basic form next update
Changes
- Colour Selector has been changed - Changed the Game Scene -- Background has been changed -- Added a second camera for the 3D Game Mode - Adjusted the volume of background music -- Should no longer burst your eardrums when you load the game - Updated how changing settings works -- Most setting changes save to Player Prefs and SHOULD persist between loads - Changed how skins work slightly -- Now have a "price" value even if free - Removed the "Legacy" and "Legacy Multiplayer" options - Updated various UI elements -- Settings page in all scenes have been refreshed -- Upsized drop-down menus to increase readability on smaller screens -- Some screens now use pagination -- Increased the size of most text elements to improve readability - Improved controller input All information based on Xbox Controller -- B Button now moves backwards through menus -- LB and RB now move through paged menus -- The REDACTED version of the game should be fully playable once we release it ;) - Main Menu now uses the new 3D logo - Sound Effects are no longer muted by default - Started "unifying" every single menu -- They should all use the exact same HEX value for the background, buttons and text -- If there are any that haven't been updated let us know: lockyzdev@gmail.com - Started updating all scripts to use Unity's new Input System -- Some features do not use this new system yet and will HOPEFULLY be done next update
Technical Changes
- Upgraded the Colour System - Game now detects what platform it's running on and changes the default settings - "Player" now pauses when the game is not in focus -- So when you tab out, in the middle of a game you won't lose like 50 points to the AI, or get killed by the enemies in survival - Chance of activating a powerup is back up to 10% -- 1% made it almost impossible to use powerups
Bug Fixes
- #0000008 Text popup when ball doesn't need to be reset - #0000012 Ball drifting after wedge - #0000011 The buttons in the pause menu don't work - #0000006 "Slava Ukraini" text outside of box - #0000014 Audio Settings doesn't open - #0000007 Final "S" in Settings on the menu - #0000013 Skins and Paddles unequipable Report all bugs to our bug tracker: https://tracker.lockyzdev.net
[ 2023-06-11 01:57:37 CET ] [ Original post ]
Table Ball
Lockyz Dev
Developer
Lockyz Dev
Publisher
2022-08-09
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Positive
(30 reviews)
Public Linux Depots:
- [96.76 M]
Table Ball
Have you ever wanted to play "Ping Pong" but flat and top-down?Well dear reader, now you can with TABLE BALL from Lockyz Dev.
Features
Multiple Game ModesYou wouldn't think such a simple game would have game modes did you?
Well we have 3.
(Local) Player Vs Player
Grab a controller for you and a friend and control a different paddle each and fight to get the higher score.
Player Vs AI
Grab a paddle and whack the ball that the AI whacks back at you
AI Vs AI
Watch the AI fight itself I guess?
MINIMAL SETUP
- OS: Linux
- Processor: Intel Core i3-8145U CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Integrated Graphics
- Storage: 1 GB available space
- OS: Linux
- Processor: Intel Core i3-8145U CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA Quadro 2000
- Storage: 2 GB available space
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