




Table Ball
Have you ever wanted to play "Ping Pong" but flat and top-down?Well dear reader, now you can with TABLE BALL from Lockyz Dev.
Features
Multiple Game ModesYou wouldn't think such a simple game would have game modes did you?
Well we have 3.
(Local) Player Vs Player
Grab a controller for you and a friend and control a different paddle each and fight to get the higher score.
Player Vs AI
Grab a paddle and whack the ball that the AI whacks back at you
AI Vs AI
Watch the AI fight itself I guess?
2.0.0 IS NOW OUT
-- Various Skins now cost "pings"
-- You start off with about 1000 pings, which is enough to buy every single skin
-- Deluxe Edition SHOULD give you 1000 extra pings
- 8 new colours
- Option to disable/enable controller input
- Added control settings to the main menu
- Re-added the "default" ball skin
-- We're not sure why it broke
- Added Survival Game Mode
-- More information on the docs site
- 3D toggle in the game settings
-- Turns on the 3D Game Mode
-- Currently has no "gimmick" other then being a "Bumper POV" view
---- for some reason though, you can break out of bounds by just moving upwards.
------ ;)
- Added some Easter Eggs
-- Hinted to at least one in this very changelog
-- Moved "HSG" to behind the camera
- Started work on content toggles
- Added a Game Mode menu to the Main Menu
-- You can select either "Advanced" or "Survival"
-- Game Modes will load after clicking "Start"
- Started work on the theming system
--Not accessible within this version, but SHOULD be live in a basic form next update
- Changed the Game Scene
-- Background has been changed
-- Added a second camera for the 3D Game Mode
- Adjusted the volume of background music
-- Should no longer burst your eardrums when you load the game
- Updated how changing settings works
-- Most setting changes save to Player Prefs and SHOULD persist between loads
- Changed how skins work slightly
-- Now have a "price" value even if free
- Removed the "Legacy" and "Legacy Multiplayer" options
- Updated various UI elements
-- Settings page in all scenes have been refreshed
-- Upsized drop-down menus to increase readability on smaller screens
-- Some screens now use pagination
-- Increased the size of most text elements to improve readability
- Improved controller input All information based on Xbox Controller
-- B Button now moves backwards through menus
-- LB and RB now move through paged menus
-- The REDACTED version of the game should be fully playable once we release it ;)
- Main Menu now uses the new 3D logo
- Sound Effects are no longer muted by default
- Started "unifying" every single menu
-- They should all use the exact same HEX value for the background, buttons and text
-- If there are any that haven't been updated let us know: lockyzdev@gmail.com
- Started updating all scripts to use Unity's new Input System
-- Some features do not use this new system yet and will HOPEFULLY be done next update
- Game now detects what platform it's running on and changes the default settings
- "Player" now pauses when the game is not in focus
-- So when you tab out, in the middle of a game you won't lose like 50 points to the AI, or get killed by the enemies in survival
- Chance of activating a powerup is back up to 10%
-- 1% made it almost impossible to use powerups
- #0000012 Ball drifting after wedge
- #0000011 The buttons in the pause menu don't work
- #0000006 "Slava Ukraini" text outside of box
- #0000014 Audio Settings doesn't open
- #0000007 Final "S" in Settings on the menu
- #0000013 Skins and Paddles unequipable
Report all bugs to our bug tracker: https://tracker.lockyzdev.net
Welp it's here, we've FINALLY finished the 2.0.0 update.
Additions
- Money system-- Various Skins now cost "pings"
-- You start off with about 1000 pings, which is enough to buy every single skin
-- Deluxe Edition SHOULD give you 1000 extra pings
- 8 new colours
- Option to disable/enable controller input
- Added control settings to the main menu
- Re-added the "default" ball skin
-- We're not sure why it broke
- Added Survival Game Mode
-- More information on the docs site
- 3D toggle in the game settings
-- Turns on the 3D Game Mode
-- Currently has no "gimmick" other then being a "Bumper POV" view
---- for some reason though, you can break out of bounds by just moving upwards.
------ ;)
- Added some Easter Eggs
-- Hinted to at least one in this very changelog
-- Moved "HSG" to behind the camera
- Started work on content toggles
- Added a Game Mode menu to the Main Menu
-- You can select either "Advanced" or "Survival"
-- Game Modes will load after clicking "Start"
- Started work on the theming system
--Not accessible within this version, but SHOULD be live in a basic form next update
Changes
- Colour Selector has been changed- Changed the Game Scene
-- Background has been changed
-- Added a second camera for the 3D Game Mode
- Adjusted the volume of background music
-- Should no longer burst your eardrums when you load the game
- Updated how changing settings works
-- Most setting changes save to Player Prefs and SHOULD persist between loads
- Changed how skins work slightly
-- Now have a "price" value even if free
- Removed the "Legacy" and "Legacy Multiplayer" options
- Updated various UI elements
-- Settings page in all scenes have been refreshed
-- Upsized drop-down menus to increase readability on smaller screens
-- Some screens now use pagination
-- Increased the size of most text elements to improve readability
- Improved controller input All information based on Xbox Controller
-- B Button now moves backwards through menus
-- LB and RB now move through paged menus
-- The REDACTED version of the game should be fully playable once we release it ;)
- Main Menu now uses the new 3D logo
- Sound Effects are no longer muted by default
- Started "unifying" every single menu
-- They should all use the exact same HEX value for the background, buttons and text
-- If there are any that haven't been updated let us know: lockyzdev@gmail.com
- Started updating all scripts to use Unity's new Input System
-- Some features do not use this new system yet and will HOPEFULLY be done next update
Technical Changes
- Upgraded the Colour System- Game now detects what platform it's running on and changes the default settings
- "Player" now pauses when the game is not in focus
-- So when you tab out, in the middle of a game you won't lose like 50 points to the AI, or get killed by the enemies in survival
- Chance of activating a powerup is back up to 10%
-- 1% made it almost impossible to use powerups
Bug Fixes
- #0000008 Text popup when ball doesn't need to be reset- #0000012 Ball drifting after wedge
- #0000011 The buttons in the pause menu don't work
- #0000006 "Slava Ukraini" text outside of box
- #0000014 Audio Settings doesn't open
- #0000007 Final "S" in Settings on the menu
- #0000013 Skins and Paddles unequipable
Report all bugs to our bug tracker: https://tracker.lockyzdev.net
[ 2023-06-11 01:57:37 CET ] [Original Post]
Minimum Setup
- OS: Linux
- Processor: Intel Core i3-8145U CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Integrated Graphics
- Storage: 1 GB available space
Recommended Setup
- OS: Linux
- Processor: Intel Core i3-8145U CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA Quadro 2000
- Storage: 2 GB available space
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