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Yep! It's the End!
Table Ball will officially be delisted from Steam September the 4th. (I know it was originally going to be August the 4th, but I have a couple announcements I need to make around that time and I don't want to take away from those.) I intended to wait until I had learnt the unreal engine and had sussed out whether I would port the game or not, but have instead decided against it. The game and all it's DLC WILL be delisted, however the game will still be downloadable for those who own it.
Honestly? I don't care. Unity showing that they're willing to screw people over has taken away all of my trust, if I can't trust that they won't screw me over, I'm not willing to use their engine. Sure, they've clarified that using an older version of Unity will mean I'm "safe" from these policy changes, but that didn't stop them from removing the line in their TOS stating that for like a day or so last year. Now I COULD just port the game to Unreal Engine or Godot, but frankly, I'm way too busy these days to do that.
I have one more big content update planned after 2.3.0, 2.4.0 will have a focus on polishing up all game modes and adding content I promised months ago. This will be the LAST content update for Table Ball and the Emotions Skin Pack will be the LAST DLC created for Table Ball. I'll still release bug fixes and other minor updates, but there will be no new content. (If there are still bugs when the game is delisted, I'll fix those too) However, there is a brighter side to this, I'm just gonna throw it out there, I am working on other games, this is not the end for Lockyz Dev/Media, and I'm so excited to show everyone. These games are VERY different to Table Ball (So instead of basic rip-offs/clones of very very old games, they are their own creations) and I'm very proud of them. Anyway, that's it, that's all I had to say. Be sure to wishlist the Table Ball - Emotions Skin pack ready for it's release next month.
[ 2024-02-12 05:19:03 CET ] [ Original post ]
The End.
Table Ball will officially be delisted from Steam September the 4th. (I know it was originally going to be August the 4th, but I have a couple announcements I need to make around that time and I don't want to take away from those.) I intended to wait until I had learnt the unreal engine and had sussed out whether I would port the game or not, but have instead decided against it. The game and all it's DLC WILL be delisted, however the game will still be downloadable for those who own it.
But wait, Unity changed their policy, it now says...
Honestly? I don't care. Unity showing that they're willing to screw people over has taken away all of my trust, if I can't trust that they won't screw me over, I'm not willing to use their engine. Sure, they've clarified that using an older version of Unity will mean I'm "safe" from these policy changes, but that didn't stop them from removing the line in their TOS stating that for like a day or so last year. Now I COULD just port the game to Unreal Engine or Godot, but frankly, I'm way too busy these days to do that.
What will happen with Table Ball going forward
I have one more big content update planned after 2.3.0, 2.4.0 will have a focus on polishing up all game modes and adding content I promised months ago. This will be the LAST content update for Table Ball and the Emotions Skin Pack will be the LAST DLC created for Table Ball. I'll still release bug fixes and other minor updates, but there will be no new content. (If there are still bugs when the game is delisted, I'll fix those too) However, there is a brighter side to this, I'm just gonna throw it out there, I am working on other games, this is not the end for Lockyz Dev/Media, and I'm so excited to show everyone. These games are VERY different to Table Ball (So instead of basic rip-offs/clones of very very old games, they are their own creations) and I'm very proud of them. Anyway, that's it, that's all I had to say. Be sure to wishlist the Table Ball - Emotions Skin pack ready for it's release next month.
[ 2024-02-12 05:19:03 CET ] [ Original post ]
Table Ball
Lockyz Dev
Developer
Lockyz Dev
Publisher
2022-08-09
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Positive
(30 reviews)
Public Linux Depots:
- [96.76 M]
Table Ball
Have you ever wanted to play "Ping Pong" but flat and top-down?Well dear reader, now you can with TABLE BALL from Lockyz Dev.
Features
Multiple Game ModesYou wouldn't think such a simple game would have game modes did you?
Well we have 3.
(Local) Player Vs Player
Grab a controller for you and a friend and control a different paddle each and fight to get the higher score.
Player Vs AI
Grab a paddle and whack the ball that the AI whacks back at you
AI Vs AI
Watch the AI fight itself I guess?
MINIMAL SETUP
- OS: Linux
- Processor: Intel Core i3-8145U CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Integrated Graphics
- Storage: 1 GB available space
- OS: Linux
- Processor: Intel Core i3-8145U CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA Quadro 2000
- Storage: 2 GB available space
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