




Unreal Table Ball Devlog - December 2024
Originally the Unreal Table Ball feature Demo was supposed to release in January 2025, I have since decided to change this and instead offer a blanket Q1 2025 release frame. There's been a few hiccoughs making it harder to predict an actual release date so this will allow me some time and less stress when it comes to getting it ready.
Can you tell by my gif usage throughout these devlogs what my favourite show is? There's some really exciting stuff planned for Unreal Table Ball. Below you'll see a picture that includes two spoilers of stuff I'm working on, in my free time for Unreal Table Ball (Ignore the like billion boxes under my desk and my horrible job at censoring my address)
I'm also working with OVH for some OTHER cool stuff I wanna work on... But those things will be announced in the future.
In order to increase stability for updates, and to increase the time spent making sure features are fully ready, I'm moving to a once a quarter, one big feature an update approach for Unreal Table Ball updates. This'll give at least a couple months for beta testing new features, and will allow each big feature added more time in the oven so to speak. I've also entirely planned out the entire Unreal Table Ball update schedule for the next 10 updates (not including the initial release).
I wish you all a happy holidays, no matter what holiday you celebrate around this time of year, and I hope you all have a wonderful time with your families and friends. Happy Holidays, Robin Lead Developer
[ 2024-12-17 04:12:01 CET ] [ Original post ]
Well, it's been a WHILE since I made a devlog, so I guess I should get right too it.
Demo Release?
Originally the Unreal Table Ball feature Demo was supposed to release in January 2025, I have since decided to change this and instead offer a blanket Q1 2025 release frame. There's been a few hiccoughs making it harder to predict an actual release date so this will allow me some time and less stress when it comes to getting it ready.
Spoilers!
Can you tell by my gif usage throughout these devlogs what my favourite show is? There's some really exciting stuff planned for Unreal Table Ball. Below you'll see a picture that includes two spoilers of stuff I'm working on, in my free time for Unreal Table Ball (Ignore the like billion boxes under my desk and my horrible job at censoring my address)

I'm also working with OVH for some OTHER cool stuff I wanna work on... But those things will be announced in the future.
Update Approach
In order to increase stability for updates, and to increase the time spent making sure features are fully ready, I'm moving to a once a quarter, one big feature an update approach for Unreal Table Ball updates. This'll give at least a couple months for beta testing new features, and will allow each big feature added more time in the oven so to speak. I've also entirely planned out the entire Unreal Table Ball update schedule for the next 10 updates (not including the initial release).
And a big happy holidays from us at Lockyz Media
I wish you all a happy holidays, no matter what holiday you celebrate around this time of year, and I hope you all have a wonderful time with your families and friends. Happy Holidays, Robin Lead Developer
[ 2024-12-17 04:12:01 CET ] [ Original post ]
Table Ball
Lockyz Dev
Developer
Lockyz Dev
Publisher
2022-08-09
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Positive
(30 reviews)
Public Linux Depots:
- [96.76 M]
Table Ball
Have you ever wanted to play "Ping Pong" but flat and top-down?Well dear reader, now you can with TABLE BALL from Lockyz Dev.
Features
Multiple Game ModesYou wouldn't think such a simple game would have game modes did you?
Well we have 3.
(Local) Player Vs Player
Grab a controller for you and a friend and control a different paddle each and fight to get the higher score.
Player Vs AI
Grab a paddle and whack the ball that the AI whacks back at you
AI Vs AI
Watch the AI fight itself I guess?
MINIMAL SETUP
- OS: Linux
- Processor: Intel Core i3-8145U CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Integrated Graphics
- Storage: 1 GB available space
- OS: Linux
- Processor: Intel Core i3-8145U CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA Quadro 2000
- Storage: 2 GB available space
GAMEBILLET
[ 6040 ]
GAMERSGATE
[ 1538 ]
MacGamestore
[ 1732 ]
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