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V10

  • Added one more way to check if a province need to be updated
  • Added a tag for cities to provinces
  • Renamed the province "Lagos - Ogun" to "Ogun"
  • Replaced the steam Advertisement with a advertisement for the discord, patreon and a link to youtube search for earthroyale (with only within the last month turned on)
  • Added Colapse Unclaimed odds slider in settings
  • Fixed hurricane invis nation bug
  • Removed the old time limit of hurricanes, which now lets them play out fully no matter how long it takes :3
  • Added country On, Off and unclaimed button in the independence menu
  • Added cities independence slider
  • Added cities independence values to each mode
  • Added cities independence chance in revolt and collapse events
  • Fixed Unclaimed colonization not working
  • Fixed Colapse odds slider in settings not doing anything
  • Updated Donets'k and Luhans'k names
  • Changed Donets'k and Luhans'k cultures to be ukraine instead of their own cultures
  • Fixed province without province tag in kazakhstan and Iran
  • Fixed Vienna being a province tag and not city tag
  • Made nones less laggy
  • Added the 30 biggest cities in europe [olist]
  • Moscow
  • Istanbul (on european side Constantinople)
  • London
  • Saint Petersburg
  • Berlin
  • Madrid
  • Kyiv
  • Rome (in both vatican and the province surounding it)
  • Bucharest
  • Paris
  • Minsk
  • Vienna
  • Hamburg
  • Warsaw
  • Budapest
  • Belgrade
  • Barcelona
  • Munich
  • Kharkiv
  • Milan
  • Sofia
  • Prague
  • Kazan
  • Novgorod
  • Tbilisi (In game within Asia)
  • Samara
  • Birmingham
  • Rostov-on-Don
  • Ufa
  • Cologne [/olist]
  • Added the top 40 cities in Asia (not some overlapping ones) [olist]
  • Shanghai
  • Beijing
  • Mumbai
  • Delhi
  • Karachi
  • Dhaka
  • Tokyo
  • Manila
  • Guangzhou
  • Overlaped with Guangzhou, would have been Shenzhen
  • Zushou
  • Bangkok
  • Jakarta
  • Lahore
  • Seoul
  • H Ch Minh
  • Bengaluru
  • Overlaped with Guangzhou, would have been Dongguan
  • Chongqing
  • Nanjing
  • Tehran
  • Shenyang
  • Hanoi
  • Hong Kong
  • Baghdad
  • Changsha
  • Wuhan
  • Tianjin
  • Hyderabad
  • Faisalabad
  • Would have been Foshan but overlaped with Guangzhou
  • Zunyi
  • Chittagong
  • Riyadh
  • Ahmedabad
  • Singapore
  • Would have been Shantou but overlaped with Guangzhou
  • Ankara
  • Yangon
  • Chengdu [/olist]
  • Added the top 25 cities in Africa (not some overlapping ones) [olist]
  • Kinshasa
  • Lagos
  • Cairo
  • Giza
  • Dar es Salaam
  • Khartoum
  • Johannesburg
  • Abidjan
  • Alexandria
  • Nairobi
  • Cape Town
  • Accra
  • Yaound
  • Overlaped with Johannesburg, would have been East Rand
  • Durban
  • Casablanca
  • Douala
  • Pretoria
  • Ibadan
  • Kano
  • Kumasi
  • Abuja
  • Kampala
  • Addis Ababa
  • Dakar [/olist]
  • Added the top 25 cities in North America [olist]
  • Mexico City
  • New York
  • Los Angeles
  • Toronto
  • Chicago
  • Houston
  • Havana
  • Montreal
  • Overlaped with Mexico city, would have been Ecatepec de Morelos
  • Philadelphia
  • Phoenix
  • San Antonio
  • Guadalajara
  • Puebla
  • San Diego
  • Jurez
  • Len
  • Dallas
  • Tijuana
  • Calgary
  • Tegucigalpa
  • Would have been Zapopan but overlaped with Guadalajara
  • Monterrey
  • Managua
  • Nezahualcyotl [/olist]
  • Added the top 20 cities in South America [olist]
  • So Paulo
  • Lima
  • Bogot
  • Rio de Janeiro
  • Santiago
  • Caracas
  • Buenos Aires
  • Salvador
  • Braslia
  • Fortaleza
  • Guayaquil
  • Quito
  • Belo Horizonte
  • Medelln
  • Cali
  • Manaus
  • Curitiba
  • Maracaibo
  • Recife
  • Santa Cruz de la Sierra [/olist]
  • Added the top 10 cities in Oceania [olist]
  • Auckland
  • Brisbane
  • Overlaped with Brisbane, would have been Gold Coast
  • Jayapura
  • Christchurch
  • Sydney
  • Would have been Blacktown but overlaped with sydney
  • Port Moresby
  • Honolulu (In game in north america)
  • Melbourne [/olist]
  • Provinces for 21 more countries [olist]
  • Argentina
  • Ukraine
  • Norway
  • Mongolia
  • Yemen
  • Venezuela
  • South Africa
  • Uzbekistan
  • Poland
  • New Zealand
  • Mauritania
  • Malaysia
  • Mali
  • Latvia
  • Angola
  • Zambia
  • Senegal
  • Mozambique
  • Iraq
  • Ethiopia
  • Cuba [/olist]


[ 2022-07-27 12:10:19 CET ] [ Original post ]



EarthRoyale
Lizzycat / Lizabeth Gidlund
  • Developer

  • Lizzycat / Lizabeth Gidlund
  • Publisher

  • 2022-07-29
  • Release

  • Singleplayer EA
  • Tags

  • Game News Posts 65  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (154 reviews)


  • Review Score

  • https://store.steampowered.com/app/2016220 
  • Steam Store



  • [103.2 M]

  • Public Linux depots

  • EarthRoyale is a Map simulation Observer game where the game each turn / a few in game months time, chooses one of many events to edit the world map or add lore behind the countries of this future or historic world.
    the base games include a bunch of customization to the start of the game, but the map without downloading scenarios is stuck to a modern day de facto map (each province in game is owned by who actually controls, with some exceptions to constantly changing stuff).

    some of the ways you can customize the start of a game is by:

    Disable or enable any continent that you want.

    Make provinces, cultures or easter eggs independent at start.

    Edit the %edges of any event happening or choose one of the pre made modes of it.


    Each turn one of many things can happen:

    division: a random country gets divided by giving each province to the closest other country.

    Annexation: A random country gets given to one of their bordering countries, or if it only got coastal borders, the closest country.

    Shrink/Expand: A random country either takes over a few of the closest provinces to it or gives away up to 75 % of the countries provinces to each province closest other country.

    Colonization: A random country with coast takes over a random coastal province from another country but if there is any coastal provinces that are unclaimed, the game will prioritize it over all claimed coastal provinces.

    Independence: Each easter egg, province, culture, or previous country tag of any province within a random country has a chance of having all provinces with that tag within the country gain independence.

    Nuke: A random province is selected and all provinces around it within 3 different sized circles will be turned into Wasteland, Unclaimed, Fire. in that order from smallest to biggest circle.

    Collapse: All provinces within a random country will be turned into unclaimed, but there's a chance that multiple province, culture or previous country tags within the country gain independence

    Union: 2 countries will join together into a new country named "country1 - country2", a union can form a union with another union or normal country.

    Split: a country will either split into north and south country or west and east country, or if it's a union, it will make all member states independence as they where when joining the union and all provinces that wasn't a part of a member state will be divided between the former member states based on who is closest

    Flood: A random province will be turned into flooded or water, it will also make 1 to 2 closest provinces do the same over and over again for up to 15 provinces.

    Fire: a random province will have a fire start in it.


    There is also multiple types of provinces.

    Normal/Claimed: a province that is owned by a country. it will have the country it belongs to's colour which is a random colour generated when the country was made by the game. it's also the only type of province effected by the events.

    UnClaimed: a province that is not owned by any country, it's a light brown colour and if one of the 3 closest provinces is claimed it will have a chance to be claimed by that country each turn.

    Wasteland: a province that is not owned by any country and is not claimable, it's a darker brown colour and if it's generated by the game and not made by the map editor, it will turn into unclaimed after a few turns

    Flooded: A province that is created by the flood event. it is coloured the same as the ocean, a darker blue and it will each turn loose it's flood level, the further away from where the flood started the lower flood level it starts with, when it hits 0 it will turn into unclaimed.

    Fire: A province that is created by the fire event. it is coloured a orange colour and each turn moves to another province and lose some strength, or splits into 2 provinces with only half it's strength. when the strength hits 0, it will die of, each province the fire leaves will be turned into unclaimed.

    None: A province that just doesn't exist, it's created if you disable a continent before starting a game.
    MINIMAL SETUP
    • OS: Gentoo Linux Kernel: 15.5.47
    • Processor: Ryzen 7 5800XMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: AMD 6600XT
    • Storage: 70 MB available space
    GAMEBILLET

    [ 5946 ]

    3.30$ (67%)
    8.27$ (17%)
    23.99$ (20%)
    4.58$ (82%)
    7.35$ (8%)
    17.99$ (40%)
    0.80$ (90%)
    33.46$ (16%)
    2.14$ (86%)
    6.71$ (16%)
    0.64$ (94%)
    7.35$ (8%)
    12.99$ (35%)
    6.71$ (16%)
    4.19$ (40%)
    2.00$ (90%)
    8.25$ (17%)
    2.14$ (86%)
    10.00$ (50%)
    3.73$ (81%)
    11.99$ (20%)
    10.50$ (70%)
    7.46$ (17%)
    16.52$ (17%)
    0.50$ (90%)
    15.97$ (20%)
    16.97$ (15%)
    3.60$ (80%)
    3.93$ (84%)
    3.82$ (87%)
    GAMERSGATE

    [ 4464 ]

    3.48$ (83%)
    5.0$ (75%)
    11.25$ (77%)
    23.99$ (40%)
    4.4$ (78%)
    1.6$ (90%)
    7.5$ (75%)
    18.37$ (47%)
    23.62$ (32%)
    28.0$ (60%)
    4.34$ (71%)
    5.31$ (79%)
    0.58$ (92%)
    1.84$ (74%)
    12.99$ (48%)
    2.25$ (92%)
    0.75$ (92%)
    2.63$ (74%)
    10.49$ (48%)
    4.25$ (79%)
    29.99$ (25%)
    0.74$ (63%)
    0.9$ (77%)
    10.3$ (59%)
    8.7$ (78%)
    6.0$ (70%)
    7.0$ (80%)
    9.37$ (63%)
    0.56$ (81%)
    0.6$ (92%)

    FANATICAL BUNDLES

    Time left:

    19 days, 3 hours, 14 minutes


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    35 days, 3 hours, 14 minutes


    Time left:

    35 days, 3 hours, 14 minutes


    Time left:

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    35 days, 3 hours, 14 minutes


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    35 days, 3 hours, 14 minutes


    Time left:

    35 days, 3 hours, 14 minutes


    HUMBLE BUNDLES

    Time left:

    7 days, 21 hours, 14 minutes


    Time left:

    14 days, 21 hours, 14 minutes


    Time left:

    19 days, 21 hours, 14 minutes

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