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So as the V12 Event vote is over and the update is closing in i thought i'd do a big sneak peak thread of all major things in v12
First of the 3 biggest things that are not added yet, the 3 winners of the vote:
Singular Expand: A random country will be chosen, and it will expand into one of it's closest Neighbours, this will make normal expand more rare but most likely be more common that the normal expand is now
Change in government: The country renames itself and moves it capital to the biggest "entity" within it's border, could be culture, former country, sub division or even city if that somehow happens
Artificial Islands. A Country will Decide to make a new islands somewhere a long it's coast where it will be placed as far away from any nearby province as possible.
Then there will also be a big visual change, Texts.
it will be togglable as it might cause lag for some players.
How it will work is that each country will gain 1 text for each sub continent they are in, and the text will be placed in between the 2 furthest away provinces they control in that sub continent and rotated based on the differences between those 2 provinces y and x distances
there has been some changes to the sub continents to make the text more visually appealing, like changing England, Wales and Ireland to northern Europe from western Europe to stop the text there to merge with Gibraltar.
Then the Main theme/ new thing about the update, World Wars.
the world war will be considered a "chain event" meaning that when it starts, it will unlock 8 new events that can happen related to the world war, and once the world war ends those 8 won't be able to happen anymore.
As the world war starts it will divide the world into 2 or more alliances with randomized names based on what cities, regions or continents are within it.
While it doesn't in this image, it will say exactly what world war it is, and let you edit what the first world war number should be in paint mode.
it will also show all alliances in the leaderboard
The alliances also means that most older events have been updated to respect allied nations borders if there is a world war going on.
there 8 new events of the world war
Join alliance: A neutral nation decided to join one of the alliances.
Leave Alliance: A nation left their alliance to become neutral.
Change Alliance: A nation left their alliance to join another alliance.
Joining Ultimatum: an alliance pressures 3 neutral nations near the alliance to join them or be invaded. each of the 3 nations have 2-3 outcomes, 1 they join, 2 they get invaded but keep some land, 3 they get invaded and gets completely annexed.
Moved front: The borders a long the front lines changes slightly based on how many enemy provinces surrounds it + a bit of luck
Missile strike: A alliance or country sends missile onto the enemy alliance, making some random provinces turn into wasteland
Alliance Expand: an alliance expands into the other alliances
And lastly, Peace treaty: the alliances decides to sign a peace treaty, either from there only being 1 left or due to wanting to end the war
There is also some other changes like randomized map, where all provinces, cities, cultures and countries gets randomly placed on the map, with all but cities having random sizes, shapes and positions.
There's also been a big change to how nukes work, now only countries who have a nuclear facility within it's borders got access to nuking other countries, the map starts out with a few within countries with nukes in real life (USA, UK, France, PRC, Russia, Israel, Pakistan, India, North Korea) But anyone can gain access to nukes by either taking over their provinces with nuclear facilities or making their own, and they can all disappears from having nuclear reactor failures happen there
Nukes now can also only happen within roughly 1 5th of the map from a nuclear facility.
There's been some smaller changes like how much you can zoom in and out, limits on annex event sizes.
lastly there are some events stuff that might maybe be delayed to another update or not, depending on how much time i got before the deadline of sometime early December:
God mode, let's you chose what event that should happen and what province / countries it should effect.
Take subdivision / culture: a country forcefully take over an entire culture or sub division within a neighbouring country
Worldwide & Local stats: pages where you can se how many times each country has won for you and worldwide, and also how many times different events have happened.
In game stats: a menu you can open to get specific stats in game for each country like how much coast they got, how many nuclear facilities they got and more!
Unfair Division: division event but doesn't create a equal split between countries
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