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Update 0.16

Content


  • Added Early Access disclaimer.
  • You can now create offline lobbies!
  • When a game is finished, you can now go back to the lobby directly instead of having to create a new one!
  • When hovering over a resource at the top of the screen, a description of that resource will now be shown.
  • Added indicators to the lobby for when a player has loaded into the lobby.
  • Added feedback when joining a public lobby through the lobby browser.

Weapon Skins


  • AR-15 - Ice Added ice projectiles and target hit effects using the improved cosmetics system.

Balancing


  • The chance of finding any item decreases with the amount of items of that specific type that is currently in your inventory. This decrease per existing item has been changed from 5% to 15% cumulatively.

Changes


  • Rewritten a lot of the cosmetics code to allow for more flexibility and customization for future skins. I also broke all my skin prefabs and had to fix those because I moved a script inside Visual Studio instead of in Unity and Unity didn't like that and decided that all the data stored on the prefabs that had these scripts would be lost. Thanks Unity.
  • You can now easily change your currently selected item by clicking another item instead of having to press escape to cancel the current selection.
  • You will now only join a public lobby when double clicking it.
  • Clients can no longer see the button for adding bots in lobbies.
  • Music is no longer synced between clients.

Fixes


  • Fixed Orbital Strike kill message.
  • Fixed not being able to use items on revealed invisible enemy units (e.g. when a unit is being revealed by a ghost).
  • Fixed missing particle effects that have been broken by Unity's Universal Render Pipeline.
  • Particle effects on entities should no longer be shown to players that don't see that entity.
  • Fixed (hopefully) not receiving game modes from public lobbies.
  • Clients should no longer be able to connect multiple times to the same server.
  • When a lobby you are in closes, you will now return to the main menu.
  • Fixed that a player connecting to a finished game will cause the player's game to be stuck in a game without a win screen, forcing the player to disconnect from the lobby.
  • Some minor fixes.


[ 2024-08-01 05:27:12 CET ] [ Original post ]



Friendly Warfare
phoenix
  • Developer

  • phoenix
  • Publisher

  • Coming soon
  • Release

  • Indie Strategy Casual F2P Singleplayer Multiplayer
  • Tags

  • Game News Posts 100  
    🎹🖱️Keyboard + Mouse
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://fow.extreme-developers.com/
  • Website

  • https://store.steampowered.com/app/1964890 
  • Steam Store

  • Shoot and shred your friends in classic board games!
    Inspired by the classic German board game "Mensch ärgere dich nicht" ("Don't get angry").

    Gameplay

    Your goal is to get all units into your safety zone and to prevent your friends from getting there first!

    Collect supply crates and capture gold mines from your friends to receive items or to buy them with gold!
    Use these items to get an advantage or to let your friends fall into a cunning trap.
    Or just throw their dice back up using some gold so they don't get the number that they need.

    Items

    There are a lot of different items that you can find in a match.

    From boosts and poison over bear traps and tar puddles to UFOs, there's a lot of variety!
    You can even find a nuke and just clear the board entirely or send in an orbital strike that creates random death lasers!
    But beware of the duck!

    Resources

    You can collect gold and death coins to buy stuff from the shop.

    You receive passive gold income each turn. By capturing gold mines, you can increase it, but make sure that your friends don't steal them from you!
    Death coins are earned by... well.. dying. But they will let you buy a permanent gold income upgrade! So you may want to push some of your units into the grinder.

    Traits

    Every player can choose a trait before starting a game. Traits are tied to certain play styles.

    Do you like gold? Choose Greedy to earn more of it!
    Your friends kill you a lot? Choose to be a Victim and double your death coins!
    Do you want an advantage from supply crates? Choose Hoarder and collect twice as many items!

    Customization

    Customize your units to your liking.

    Choose from a variety of colors and skins and name your soldiers so they represent you perfectly!
    MINIMAL SETUP
    • OS: Ubuntu
    • Processor: Intel Q9450 @ 2.6GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 650
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu
    • Processor: AMD Ryzen 2600Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 1070
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5817 ]

    9.20$ (69%)
    33.99$ (-70%)
    3.35$ (16%)
    12.39$ (65%)
    8.47$ (15%)
    16.39$ (18%)
    16.88$ (16%)
    6.71$ (16%)
    16.79$ (16%)
    7.50$ (50%)
    17.59$ (12%)
    16.54$ (17%)
    3.33$ (78%)
    2.00$ (80%)
    8.59$ (14%)
    8.47$ (15%)
    33.17$ (17%)
    35.99$ (10%)
    1.11$ (78%)
    2.00$ (90%)
    6.79$ (83%)
    21.23$ (15%)
    21.22$ (15%)
    49.39$ (18%)
    4.12$ (17%)
    33.97$ (15%)
    10.00$ (60%)
    19.49$ (35%)
    16.97$ (15%)
    16.79$ (16%)
    GAMERSGATE

    [ 3221 ]

    15.99$ (20%)
    2.0$ (75%)
    2.25$ (85%)
    2.7$ (77%)
    5.0$ (75%)
    1.0$ (80%)
    0.08$ (92%)
    0.58$ (85%)
    9.41$ (69%)
    1.88$ (81%)
    3.28$ (78%)
    0.75$ (92%)
    9.0$ (77%)
    2.25$ (77%)
    7.5$ (85%)
    4.5$ (62%)
    4.0$ (90%)
    3.0$ (85%)
    3.75$ (85%)
    4.25$ (79%)
    5.63$ (62%)
    20.99$ (48%)
    23.62$ (32%)
    10.8$ (82%)
    0.98$ (92%)
    1.13$ (92%)
    0.94$ (81%)
    4.5$ (77%)
    19.79$ (34%)
    1.25$ (75%)

    FANATICAL BUNDLES

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    2 days, 8 hours, 33 minutes


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    11 days, 8 hours, 33 minutes


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    18 days, 8 hours, 33 minutes

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