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WOW... We can't believe Blossom Tales 2 is less than three weeks away! Although there's plenty of that knots-in-your-stomach feeling, it's surreal knowing we've made another game influenced by our favourite childhood games and movies. Let's take a look at some!
Inspiration
It's no surprise why Labyrinth (1986) has been a source of inspiration across mediums and was one of our greatest sources of inspiration this time around. Fans of Jim Henson's cult classic film will notice a familiarity in how Lily's story kicks off and her ultimate destination. As for gameplay, we hope you check out Lily's next adventure if you have a [giant] soft spot for classic 2D top-down Zelda games like Link's Awakening and the Oracle of Ages/Seasons titles.
Once upon a time...
It's time to gather around the campfire and roast some marshmallows because we've also added more of that unique Blossom Tales feel brought by Grandpa and the kids. Blossom Tales 2 features many player choice moments where Lily and Chrys interrupt to alter the story. Along with returning combat choices, Blossom Tales 2 lets you select variations of items, puzzles, and even a rideable companion! You may have seen them on Twitter or in a trailer, but we're sure they'll delight you all.
Don't forget to wishlist Blossom Tales 2: The Minotaur Prince as it puts a smile on our faces :-)
Catch you later!
- Castle Pixel
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