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v0.1.2 Patch Notes

ADDITIONS

  • Gluup is now selectable as a playable character in the ZONERS cup mode
MENUS
  • Updated Pro Controller detection as gamepad name detection has apparently changed from "Pro Controller" to "Nintendo Switch Pro Controller" either in Windows or Gamemaker
  • Initiate menu continue button sprite updates position based on currently detected controller i.e right face button for switch pro controller, down face button for xbox or playstation controller
  • CPU vs CPU shows join prompt first in the CSS
  • During pre-match dialogue if using hi-res fonts the Location/Sub-location and skip text displays at the correct size
  • pre-match dialogue jumping movement reaction slightly improved
  • Removed the blank test spanish language file as it caused issues for players with steam setup in Spanish even though I haven't allowed any translations yet
GAMEPLAY
  • Attempted to fix major issue after last patch where goals would no longer trigger until a new match was started
  • Whilst there are still crashes to find and fix, I have temporarily changed the way cup saving is handled so that it is auto saved between matches and not lost on reloading. This means even if the game crashes or a bug stops progress, you will be able to continue where you left off. This is of course abusable and so will change later in development, but my main priority at the moment is letting the bugs cause as little damage to your fun as possible
  • Attempted to fix a common freeze reported happening by one player on Plazzma Penthouse. I believe a while loop was sometimes getting stuck endlessly
  • Ball can no longer begin to be hit by a melee hitbox and move out of it's range unless the parent player is broken out of the melee by being hit for example
  • Fixed bug where if ball was in centre and hit by any character's melee and opposing player was Bzzt hits it with a super it would cause an infinite hit effect
  • Urnest super can no longer be deflected before it becomes physical, sometimes causing infinite deflects
  • Urnest super will now drag opponents along with it if for a bit if they connect with it
  • Crabhammers projectile no longer becomes unusable after hitting opponent or centre line during zone break
  • Crabhammers super fallers no longer stun opponent if they are doing a Hyper move
  • Princess now faces the correct way when doing her melee if player 2
  • CPU vs CPU no long crashes the game on match load


[ 2022-08-04 19:51:39 CET ] [ Original post ]

ZONERS
Paris Stalker Developer
ALL iN Publisher
July 2022 Release
Game News Posts: 56
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
5 user reviews (5 reviews)
Public Linux Depots:
  • [257.47 M]

THE ROYAL GALACTIC SPORT OF ZONERS IS COMING...

...And the ultimate prize is on the table: A single wish of their choosing, to be granted by the galactic king, King Klianc IX! With the fate of anything & everything in the galaxy up for grabs, it's well and truly...TIME TO GET INTO THE ZONE!

WHAT IS ZONERS?

ZONERS is a high speed, 1 vs 1, sports action game with tons of profile and match customisation options. Strike the ball with your melee, projectile, super and hyper & dash moves to score in your opponent's goal! Keep scoring quick enough and you'll get rewarded with extra points and maybe even a satisfying Zone Break. But don't let your guard down or give up, as the double scoring extra time, a shield tearing Hyper move or even a catastrophic own goal could flip the tables at any second! And this is all without mentioning all the unique stage gimmicks to be found that add little zesty twists to your chaotic meal.

FULL OF CHARACTER

The playable cast is definitely diverse, weird and wonderful and even the menus have a band of quirky Zoners HQ staff to interact with. Encouraging, berating, whispering & selling their wares to you, front to back, there's no shortage of personality to be found in Zoners.

SIMPLE BUT DEEP

Every character shares the same simple inputs, making them easy to pick up, but each has access to wildly different stats, skills & spin types. It might look like souped up pong, yet with every character having access to ranged moves in their arsenal, there's always an opportunity to keep on the pressure. Every second counts!

ACCESSIBILITY & CUSTOMISATION

A wealth of profile based accessibility options that can be accessed in any mode and will develop even further alongside community feedback makes sure that players of not only different skill levels, but physical capability can easily jump in and have their fun with as little hassle as possible!

Want three giant balls whilst the players are slow and tiny? Infinite meters? Directional based ball gravity? Or maybe you just want to play first to a certain score? With the ability to create and save your own custom rulesets, there's almost endless fun to be had.



To top it all off ZONERS features an amazing original soundtrack with contributions from CRYSTALBOY, Funk Fiction, Paris Stalker, Robin Hearn, Robkta, Vector U & ViRiX Dreamcore!


MINIMAL SETUP
  • OS: Ubuntu 20.04 LTS
  • Processor: 1.02 GhzMemory: 768 MB RAMStorage: 300 MB available spaceAdditional Notes: Game built & tested with Ubuntu 20.04 LTS. Proven to also work on Steam Deck
  • Memory: 768 MB RAMStorage: 300 MB available spaceAdditional Notes: Game built & tested with Ubuntu 20.04 LTS. Proven to also work on Steam Deck
  • Storage: 300 MB available spaceAdditional Notes: Game built & tested with Ubuntu 20.04 LTS. Proven to also work on Steam Deck
GAMEBILLET

[ 6132 ]

4.79$ (76%)
12.59$ (16%)
3.57$ (88%)
0.50$ (90%)
31.49$ (30%)
12.60$ (58%)
7.19$ (20%)
14.21$ (64%)
1.47$ (87%)
7.69$ (74%)
16.96$ (15%)
24.87$ (17%)
2.00$ (90%)
3.75$ (75%)
0.85$ (83%)
2.48$ (81%)
2.60$ (80%)
8.46$ (15%)
5.00$ (75%)
17.99$ (10%)
24.87$ (17%)
4.19$ (16%)
41.49$ (17%)
33.97$ (15%)
16.52$ (17%)
16.99$ (15%)
8.10$ (59%)
24.89$ (17%)
12.74$ (15%)
3.60$ (80%)
GAMERSGATE

[ 2625 ]

4.19$ (30%)
13.49$ (25%)
0.45$ (85%)
11.04$ (45%)
4.95$ (67%)
3.04$ (70%)
12.0$ (70%)
0.45$ (85%)
3.3$ (78%)
0.85$ (83%)
4.0$ (90%)
5.22$ (87%)
0.51$ (83%)
2.0$ (90%)
27.99$ (30%)
10.49$ (30%)
0.45$ (85%)
0.64$ (87%)
4.0$ (80%)
3.05$ (69%)
3.33$ (52%)
13.5$ (55%)
0.99$ (50%)
19.0$ (52%)
15.0$ (75%)
1.7$ (91%)
18.69$ (40%)
9.99$ (50%)
3.4$ (83%)
10.0$ (75%)

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