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v0.22 Patch Notes

[ADDITIONS]

  • Added Bzzt's move, dash, melee, projectile, super, hyper, hit, stun, wall stun & quick recovery animations
  • Bzzt's super has been completely changed again. Using it now will cause a lightning bolt to begin to appear vertically at the opponents x position at the point of initial use. In 90 frames (1.5 seconds) the lightning strike will occur at that position for 15 frames electricuting the opponent if it touches it whilst active or adding the electric status effect to any balls that pass by it
[FIXES & CHANGES] GAMEPLAY
  • Fixed bug where pausing a match during the last 5 seconds countdown would cause the announcer's voice to keep playing the current second voice clip on loop until the game resumed
  • Added the "Perfect Parry" mechanic. By dashing the moment a moving ball is in contact with your character, you will perform a much quicker parry that's even quicker than a normal melee. It still has the usual restrictions of a regular parry (no ball aura, reduced ball speed etc), but could be a useful mixup to surprise opponents with
  • Added slight knockback from hitting the ball with an uncharged melee
  • Fixed an issue with Ringressa's Hyper where you'd hit the ball multiple times
MENUS
  • Title screen characters and game logo now bob
  • Menu song title in the academy now shifts up slightly when in the training menu so it doesn't occlude or get occluded by the training menu screen
MISC
  • Changed the way the "Darken BG" profile setting works so that it darkens the holofield layer rather than a separate BG layer. I've also changed the default setting for this to be 50% when choosing no profile or creating a new one
  • Fixed Bzzt's electrical particles so they correctly draw in the currently selected Bzzt's electricity colour
  • Fixed dash angle drawing during the dash start up for every character
  • Fixed hitstun, stun and wall stun image orientations for players on both sides of the field
  • Fixed edge light drawing issue with projectiles happening when the projectile was effecting the characters lighting from too far away
  • Fixed music duplication issue during the advanced tutorials from changes to the music filtering introduced from last updates


[ 2023-02-26 18:28:03 CET ] [ Original post ]

ZONERS
Paris Stalker Developer
ALL iN Publisher
July 2022 Release
Game News Posts: 56
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
5 user reviews (5 reviews)
Public Linux Depots:
  • [257.47 M]

THE ROYAL GALACTIC SPORT OF ZONERS IS COMING...

...And the ultimate prize is on the table: A single wish of their choosing, to be granted by the galactic king, King Klianc IX! With the fate of anything & everything in the galaxy up for grabs, it's well and truly...TIME TO GET INTO THE ZONE!

WHAT IS ZONERS?

ZONERS is a high speed, 1 vs 1, sports action game with tons of profile and match customisation options. Strike the ball with your melee, projectile, super and hyper & dash moves to score in your opponent's goal! Keep scoring quick enough and you'll get rewarded with extra points and maybe even a satisfying Zone Break. But don't let your guard down or give up, as the double scoring extra time, a shield tearing Hyper move or even a catastrophic own goal could flip the tables at any second! And this is all without mentioning all the unique stage gimmicks to be found that add little zesty twists to your chaotic meal.

FULL OF CHARACTER

The playable cast is definitely diverse, weird and wonderful and even the menus have a band of quirky Zoners HQ staff to interact with. Encouraging, berating, whispering & selling their wares to you, front to back, there's no shortage of personality to be found in Zoners.

SIMPLE BUT DEEP

Every character shares the same simple inputs, making them easy to pick up, but each has access to wildly different stats, skills & spin types. It might look like souped up pong, yet with every character having access to ranged moves in their arsenal, there's always an opportunity to keep on the pressure. Every second counts!

ACCESSIBILITY & CUSTOMISATION

A wealth of profile based accessibility options that can be accessed in any mode and will develop even further alongside community feedback makes sure that players of not only different skill levels, but physical capability can easily jump in and have their fun with as little hassle as possible!

Want three giant balls whilst the players are slow and tiny? Infinite meters? Directional based ball gravity? Or maybe you just want to play first to a certain score? With the ability to create and save your own custom rulesets, there's almost endless fun to be had.



To top it all off ZONERS features an amazing original soundtrack with contributions from CRYSTALBOY, Funk Fiction, Paris Stalker, Robin Hearn, Robkta, Vector U & ViRiX Dreamcore!


MINIMAL SETUP
  • OS: Ubuntu 20.04 LTS
  • Processor: 1.02 GhzMemory: 768 MB RAMStorage: 300 MB available spaceAdditional Notes: Game built & tested with Ubuntu 20.04 LTS. Proven to also work on Steam Deck
  • Memory: 768 MB RAMStorage: 300 MB available spaceAdditional Notes: Game built & tested with Ubuntu 20.04 LTS. Proven to also work on Steam Deck
  • Storage: 300 MB available spaceAdditional Notes: Game built & tested with Ubuntu 20.04 LTS. Proven to also work on Steam Deck
GAMEBILLET

[ 6146 ]

0.88$ (11%)
4.12$ (17%)
12.74$ (15%)
6.71$ (16%)
4.54$ (35%)
1.23$ (88%)
17.79$ (11%)
0.40$ (90%)
22.24$ (11%)
16.96$ (15%)
1.67$ (92%)
3.29$ (18%)
14.27$ (71%)
17.08$ (15%)
5.71$ (81%)
12.59$ (16%)
5.09$ (87%)
6.38$ (68%)
12.20$ (39%)
8.39$ (16%)
5.94$ (15%)
8.39$ (16%)
16.79$ (16%)
16.52$ (17%)
25.49$ (15%)
33.59$ (16%)
1.81$ (85%)
11.04$ (15%)
4.19$ (16%)
5.77$ (17%)
GAMERSGATE

[ 1709 ]

4.0$ (80%)
3.05$ (69%)
5.0$ (50%)
12.0$ (60%)
11.99$ (25%)
10.79$ (10%)
12.0$ (70%)
4.05$ (73%)
16.2$ (73%)
2.55$ (83%)
2.0$ (80%)
11.3$ (43%)
8.1$ (73%)
0.87$ (91%)
12.0$ (60%)
4.5$ (77%)
8.0$ (80%)
5.0$ (50%)
5.4$ (73%)
2.25$ (85%)
17.49$ (30%)
0.53$ (95%)
9.37$ (63%)
4.0$ (80%)
4.5$ (82%)
5.0$ (75%)
12.74$ (58%)
3.92$ (87%)
4.0$ (80%)
8.0$ (60%)

FANATICAL BUNDLES

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