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0.9.0 beta is finally out, feel free to switch branches to get the stability and balance fixes 2 months early! Current changelog: [0.9.0]: + You can open the door * Implement enemy volt stat * Rework save stars + Add the great statue + Add dodge stat + Add the forge + Add fall stat + Add essence + Add story chapter 2 + Boss HP fix + Add story chapter 3 * Map display has no gaps between rooms * Fix bug with labeled entities - Rework save display to hide some useless info + Saves now store what chapter your in * Title screen depends on the auto load save rather than overall + Add fractional levels * Stat indicators look a bit nicer * Rework shop stat rendering * Fix haptics crash * Fix special input hint * Move new game button to top of save list * Fix overlap with tutorial text and input hints * Fix some projectile bugs + Add some more names to the credits * Fix issue with intro cutscene - Curses can only be cheated in when the free cheat is enabled too * Fix some music volume lower stacking bugs * Fix cutscenes not playing sometimes + Boss bars now show hp * Fix float formatting crash * Fix luck related crash + Add crash screen + Add Scardy Bee to area 5 * Fix broken arrows not breaking * Fix transparency of stat indicators
* Fix controller icon display issues * Fix steam leaderboard display * Fix steam input issue * Fix player hp not saving * Fix alot of assorted ai bugs + Hitbox cheats show enemy ai info
+ Add translation system for cutscenes and credits * Fix credits draw input hints * Fix Player updating on map * Fix enemies updating on map * Fix some bugs with ui input hints + Add level pallette mixing back in * Damage icon is an arrow head + Add setting to show stat names rather than icons + Player now has a hp bar that shows on damage * Fix the you killed everything message * Offscreen enemies can now die * Fix some weird bow rendering issues + Add soul gain indicator * Cleanup rename ui * Cleanup save settings ui * Fix items rendering under holes + Add invincibility time on level reload * Crates drop 10 arrows now instead of 11 + Add arrow gain indicator * Fix soul count on death screen * Fix some odd ui bugs in settings * Fix some strange lighting bugs + Add lighting fade in levels 26-30 * Boss has 100x hp + Add an indicator for when you get a Curse. + Small optimization in friendly anger behavior + Bees can now fly when wandering around * General ui scaling and bug fixes * Reword some weird splashes * Fix alot of misc crashes * Rework steam integration backend
* Some major performance fixes * Fix news crash on http error
+ Add accessibility wizard * Start balancing the game + Changelog shows on launch if the game updated + Accessibility wizard shows on launch if needed * Fix steam timeline icon issues * Fix steam achievement requirement issues + Add game_stats command
+ Add final intro cut scene + Add github mod integration for linux * Fix issues with input boxes + Add add mod menu * Rework mod menu * Cleanup ui for changelog * Cleanup ui for leader board * Cleanup ui for roadmap * Fix contrast settings + Add silver star to title for ea purchases + Add game speed setting to accessibility settings + Add mono audio setting + Add optional sans font * Fix input hint text max size + Add quick load button * Move new game button to the saves menu + Add save indicator icon + Game now saves after credits * Fix bug with mod loading screen transitions * Fix crash when loading bad sheet * Rework tutorial once again + Animate quit game * Fix some audio bugs with intractable objects * Increase time slow down when the player takes damage * Fix credit rendering + Fix some wording issues + Add ghost anti-pedes to tutorial * Fix haptic issue in shop - Remove max projectiles setting as it did not affect performance * Reduced particles is now a slider * Fix font emoji never unloading issue * Make input hints a little more readable in game * Fix a major issue with curses * Fix inconsistencies in input repeat rates * UI resets scroll values on navigation + Add border to swipe transitions * Add setting tab transition * Fix input hint ui not showing some things + Add suggestion button * Fix focus when binding keys + Add compendium back in + Free items now count towards completion * Fix transition audio + Mod loader plays a sound once all mods are loaded - Control now does nothing on save creation menu * Reupload achievement art + Update steam rpc art * Reword some weird references in splash texts. * Fix bug with keyboard binds - Remove advanced UI setting + Add stat UI setting + Add Previous and Next tab binds to settings + Add F1-12 key icons into data sheet + Add full screen toggle rebind setting * Fix input UI bug + Add curse UI mode setting + Add swap UI setting * Hide UI setting hides input hints * Scripted some the joke language generation * Saves are very stable, remove warning from changelog * Fix roadmap to show new plan + Add dynamic steam cloud support + Changelog now dynamically generates * Fix water rendering issue in some menus + Ship some art and screenshots with game + Add steam timeline icon support * Rework save edit menu navigation * transitions no longer affect the cursor * Rework rename menu * Update tutorial colorscheme * Draw coins in tutorial + Add beta branch setting + Add tp command - Remove state command + Cleanup console help - Remove uid command + Add aim assist adjustment setting * Player velocity resets on death * Camera shake resets on death * Stat indicators only show in game * Rework audio fadeout between levels and worlds * Rework debug console * Fix pause game bug when you alt tab after death + Phantom bugz are now always angry * Boss numbering is more consistent * Fix level text after boss 1 * Rework early access end cut scene * Fix saving after early access cut scene * Fix some achievement related bugs + Add shop open sound + Add some people to credits + Add hints for available shop items + Add hint for first level * Fix some random mod crashes * Add new boss music in
* Fix bug with advanced ui small stats * Fix demo builds * Fix boss skip issue
* Fix crash on all windows machines * Rework map data a bit * Fix a bug with player spawning * Fix an ai bug with lootable objects
* Fix UI and game scaling settings. * Fix offline crash. * Rework color blending. * Fix mouse speed. * Fix cutscene skip setting. * Fix clipboard buttons focus. * Aim assist rewrite. * Rework default settings.
+ Add new death animation. * Cleanup credits and intro. + Add skip to credits. + Add new save settings option. + Add reset settings buttons. * Fix a rare crash on boot. + Add haptic support. * Fix run timer. * UI navigation revamp.
* Fix input related bugs. * Fix bug with fade in after load. * Fix curse transition. * Rework some save data. * Add intro cutscene.
+ Add setting to disable transitions * Fix some input bugs * Cleanup cursor rendering with transition * Fix all transitions * Fix bug causing the first mouse click to be ignored + Add transition to new game menu
* Rework transitions between game states * Fix crash in sprite sheet packing
* Set tutorial and lobby to use 1-1 music + Add title music
Bugz has finally reached a state where I can release it, So I did.
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