
You play as an ant-ipede with a bow, as you go through levels you gain buffs and get stronger, but the stronger you are the more likely the AI is to run.
Key features:- Procedurally generated maps:
Never see the same map twice as these maps are generated In a fraction of a second every time you play. - Believeable Ai with a fight or flight reflex:
AI that seems to think and react with reasonable actions. - 50+ Items to collect:
Collect everything you want, with the growing amount of items in the game.
- Procedurally generated maps:
Never see the same map twice as these maps are generated In a fraction of a second every time you play. - Believeable Ai with a fight or flight reflex:
AI that seems to think and react with reasonable actions. - 50+ Items to collect:
Collect everything you want, with the growing amount of items in the game.
\\[0.10.0]:
* Start ordering changelog based off change type
* Small stats wrap when out of space
* Rename maze stat to wisdom, and reimplement it
* Fix a canceling bug with curse ui
* Boss hp math rework
* Rename maxArrows curse stat to quiver
* Settings UI rework
* Shop UI rework
* News UI never overlaps social stuff
* Diamonds never spawn on 0x multiplier
* Fix some bugs with loading screen
* Thread music loading (again)
* Fix various issues with how saves work internally
* Particle effects are now processed in world time
* Fix font sizing and rendering
* Fix swapped UI rendering
* Cleanup bossbar rendering
* Update icon for luck
* Update icon for damage
* Rock sprite is slightly darker
* Fix invalid player/weapon id crashes
* Move some settings around
* Some accessibility settings show in other tabs too.
* Fix contrast issues
* Fix tiny map cutoff
* Fix enemy bars overflowing with negative hp
* Fix the \"trevor\" worldgen softlock bug
* Fix steam input registering a command twice on state change
* Fix steam boss kill timestamp
* Bird achievement is given when player beats boss
* Reimplement light radius math
* kill_boss command now plays the boss death animation
* Fix various modding related crashes
+ Add final boss
+ Add hat system
+ Add some missing stat icons
+ Add icon tooltips
+ Add some previews for various previewable settings
+ Add scroll bind for steam input UI
+ Windows builds now show crash logs
+ Add some commands for spawning things
+ Add proper unicode support
+ Add upload mod command to console
- Remove curse stats
- Remove set_curse_stat command
- Remove astar
- Remove haptics temporarily
Minimum Setup
- OS: Ubuntu 14.04+
- Processor: 32 BitMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Anything
- Storage: 30 MB available space
Recommended Setup
- OS: Ubuntu 14.04+
- Processor: 32 BitMemory: 1 GB RAM
- Graphics: Anything
- Storage: 30 MB available space
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