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Rune Teller
CODELIFE Studio Developer
CODELIFE Studio Publisher
2022 3Q Release
Game News Posts: 67
🎹🖱️Keyboard + Mouse
Mostly Positive (432 reviews)
Public Linux Depots:
  • [3.17 G]
Development Notes #5 - What Happens While We Are Developing One Content

Game design changes frequently even in the midst of development. The design can change for a variety of reasons, such as lack of fun, low volume, or technical difficulties. Like any game, Rune Teller has many new contents added during the development process, too. Today, I will summarize what happens to both of us in the process! --------------------------------------------------------------------------------------

# What should we make?


Usually, we start by feeling something empty while playing a test. [quote]

It's kind of boring... What's the problem?


[/quote] When you need an idea, you two go to the cafe in front of the office and drink a cup of iced Americano, and when you charge caffeine like that, ideas start to come to mind. (Taeng is much better than I am.)
The Effects of Caffeine, Google Recognized If you throw any ideas, it takes about one good design, and from this point on, you will increase the scale of the design by adding idea. Since we are both developers, we also come up with how to implement them, so we may be discarded immediately if we do not have an implementation plan. Anyway, through such an idea meeting(?), we decide on the content for Rune Teller to be fun. --------------------------------------------------------------------------------------

# Selection of person in charge


After the content is decided, we select the person in charge in a very democratic and efficient way. In particular, the similarity with the existing work of the person in charge is very important, which is a part that must be considered because it has a very significant effect on the work speed. [quote]

"You've done something similar all this whole time." - Exactly same meaning


[/quote] Even if the selected person in charge complains, most of us proceed as we are because we cannot refute the saying, "It takes a long time if I do it." Of course, Taeng is in charge of UI work entirely, and I am in charge of sound work entirely, so when related work is needed, we respond to each other. Once the person in charge is selected, the person in charge can develop everything, including the work method and detailed planning, at his discretion!
Please respect me, However, feedback from upcoming test plays should be reflected. [quote]

"Develop whatever you want. But my opinion needs to go in." - Develop it at your discretion


[/quote] --------------------------------------------------------------------------------------

# Test play


When content development is completed through a democratic method, the content is tested again. First, simply check the difficulty, balance, and bugs, and immediately reflect them if necessary. And the most important part, the verification of fun, is included. In the first place, it is confirmed whether the purpose of adding this content has been achieved. (Is it fun? Has the content become rich? etc.)
So, did you become funny? (If you're familiar with this image, it's a misunderstanding.) Here, the content that the two unanimously passed will immediately join as official content. However, if the newly added content is still problematic, it will go back to the beginning. I bought Americano... I'm just gonna throw anything idea.
Have no idea. --------------------------------------------------------------------------------------

# Summary


I thought it would be difficult to summarize the three lines, so I drew it in flowchart. I can see what I've been talking about from above at a glance. (Laughing.)
Content Development Process --------------------------------------------------------------------------------------

# So is this process good?


In fact, I think this kind of development method was possible because we were two friends of the same age. This is because I was able to freely express and work in an equal position, not in a position to instruct and receive work.
Fortunately, it wasn't like a family I think horizontal culture in the company is actually a culture that is hard to achieve without real friends. However, if possible, I think the efficiency in terms of work speed and creativity will be tremendously improved, so if there are people who start a business with friends, it would be good to develop it like us! However, it should be noted that all decision-making is based on both tastes, so you can be trapped in it! After making it, we are having fun, but there are many concerns about whether other people will have fun. (But when else would you make a game for us?) -------------------------------------------------------------------------------------- Today, we talked about relatively light topics. I'm sure it's the same for you, but the topic is light, so it's less burdensome. I think the next upload will be the release date of early access. I think it would be better to organize and share the plan after the release. Thank you for reading until the end! If you enjoyed it, please like it/please leave comments.


[ 2022-08-16 09:28:58 CET ] [ Original post ]

Wake up from the ruins of the magical city of Runas and explore the Runegea. You have to unravel the story of your survival from the dead. If you become a powerful Rune Teller exploring from place to place in the world of Runegea, your story will be concluded at the end.

Travel the World Of the Runegea

Runegea has many regions, including the Eastern Valley, Central Mountain, Dyra Desert, The Frozen Elves' Forest, and the capital King's Mountain. Experience the story of each region and find dungeons. Difficulty will turn into novelty, and novelty will turn into fun.

Go With Your Great Friends

The world of Runegea has many difficulties to travel alone. Find great colleagues and distribute roles. Whatever you do, it will be safer than traveling alone. You can have more fun with your friends.

Create Something From Nothing

The world of Runegea can be a threat to you, but it can also give you a lot. You can do alchemy by gathering herbs, or you can become a blacksmith by mining ore. Enjoy your trip while cooking and eating delicious food that is responsible for your health.

Everything You Do Has Meaning

You can experience growth in every action you play. You will become familiar with your main weapon and your spells will be more powerful than anyone else's. Everyone is the same at the beginning, but the results will vary depending on your intentions.

Rune Teller, Complete Your Story


MINIMAL SETUP
  • OS: Any up to date version
  • Processor: Intel Core i5-2500 or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 760 or equivalent
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: Any up to date version
  • Processor: Intel Core i5-4670 or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1060 or equivalent
  • Storage: 4 GB available space

GAMEBILLET

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1.44$ (76%)
GAMERSGATE

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3.75$ (92%)
0.64$ (87%)
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3.83$ (74%)
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9.56$ (62%)
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1.28$ (91%)
1.65$ (85%)
0.6$ (91%)
0.53$ (89%)
4.36$ (71%)
1.19$ (83%)
1.13$ (91%)
MacGamestore

[ 1901 ]

17.99$ (10%)
6.37$ (79%)
2.49$ (88%)
11.49$ (71%)
3.59$ (80%)
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2.99$ (80%)
1.19$ (76%)
1.99$ (80%)
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4.99$ (83%)
2.99$ (75%)
8.99$ (10%)
1.24$ (75%)
1.49$ (85%)
8.99$ (10%)
1.99$ (80%)
15.99$ (20%)
3.49$ (91%)
1.19$ (40%)
1.99$ (85%)
2.49$ (75%)
5.99$ (60%)
1.09$ (93%)
52.99$ (12%)
1.49$ (85%)
2.59$ (80%)
6.24$ (75%)
1.99$ (75%)
1.49$ (94%)

FANATICAL BUNDLES

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