▶






[NOTICE] Schedule After Early Access Launch of Rune Teller
During this period, I think it will be a period to see how the users react. We will focus on whether there are any fatal bugs or balance problems, and we will focus on responding to them. Since it is our first release, we are worried that there will be problem after the release, so we set it as a feedback check period for about 3 weeks. Of course, we will continue to fix bugs and balances in the future, but I think we should focus on fixing bugs and balances rather than new work during this period. -----------------------------------------------------------------------------------------
From this point on, we're going to start working on what we've informed you that we'll add to the official release. It's written briefly on the Steam store page, but here I'll tell you in detail what we intend to add the features below. It consists of tasks to improve the user's play experience. The following tasks are added to this period: 1. Controller Compatibility
We will consider the schedule of 2 to 3 months for the work we promised above and then officially release it after that. However, it is difficult to confirm the schedule for this part at the moment. As I mentioned above, it is not easy for us to predict the situation after the release of Rune Teller because it is our first release... If there are many bug/balance issues or if there are additional work to be done before the official release, it may be delayed a little more. However, please note that you can enjoy all the contents we designed including the ending even if it's the early access version!
[ 2022-08-18 07:01:33 CET ] [ Original post ]
Hello, We're CODELIFE Studio. Many people were curious about when the official release will be and what changes will be made when it is officially released. So I'll share you the roadmap of what we have planned, what are the priorities, and what is the approximate schedule. -----------------------------------------------------------------------------------------
# Early Access Release ~ Before Korean Thanksgiving Day (About 3 weeks)
During this period, I think it will be a period to see how the users react. We will focus on whether there are any fatal bugs or balance problems, and we will focus on responding to them. Since it is our first release, we are worried that there will be problem after the release, so we set it as a feedback check period for about 3 weeks. Of course, we will continue to fix bugs and balances in the future, but I think we should focus on fixing bugs and balances rather than new work during this period. -----------------------------------------------------------------------------------------
# After Korean Thanksgiving Day ~
From this point on, we're going to start working on what we've informed you that we'll add to the official release. It's written briefly on the Steam store page, but here I'll tell you in detail what we intend to add the features below. It consists of tasks to improve the user's play experience. The following tasks are added to this period: 1. Controller Compatibility
- We plan to work on this so that you can enjoy the Run Teller even with the controller like the Xbox controller.
- I think we need UI/UX that fits the controller, not just the controller button, so I will make it with care.
- If the Rune Teller is loved by all of you and is able to do a console platform release, it would be a great help then.
- I'm sure there are some keyboard users who are uncomfortable with the basic key setting we set.
- So we'll add a function that you can use by changing it directly to the key you want.
- Rune Teller is an action game, so it's hard to chat in urgent situations.
- If you play with your friends, you can use Discord, but it's not easy to chat with strangers.
- We'll add the function to send essential phrases for these situations with a button.
- Since Rune Teller is aiming for a global game, it will be printed according to its own language so that the game with overseas users will be smooth.
- We're going to add challenging content for those who want to do something after the ending because they enjoyed Rune Teller so much.
- We will deal with a combination of monsters that you have never met before, so that you can enjoy a different battle.
- In the process, we are also considering a plan that allows them to record based on clear time. (The details of the plan may vary at the time of release.)
- We plan to provide additional translations to various languages so that Rune Teller users can experience multi-play with more diverse overseas users.
- Actually, this part can vary greatly depending on the sales volume of the early access, so it's hard to promise, but I wanted to tell you that we have a need.
# Official Release
We will consider the schedule of 2 to 3 months for the work we promised above and then officially release it after that. However, it is difficult to confirm the schedule for this part at the moment. As I mentioned above, it is not easy for us to predict the situation after the release of Rune Teller because it is our first release... If there are many bug/balance issues or if there are additional work to be done before the official release, it may be delayed a little more. However, please note that you can enjoy all the contents we designed including the ending even if it's the early access version!

[ 2022-08-18 07:01:33 CET ] [ Original post ]
Rune Teller
CODELIFE Studio
Developer
CODELIFE Studio
Publisher
2022 3Q
Release
Game News Posts:
67
🎹🖱️Keyboard + Mouse
Mostly Positive
(432 reviews)
Public Linux Depots:
- [3.17 G]
Wake up from the ruins of the magical city of Runas and explore the Runegea. You have to unravel the story of your survival from the dead. If you become a powerful Rune Teller exploring from place to place in the world of Runegea, your story will be concluded at the end.
![]()
![]()
![]()
![]()
Travel the World Of the Runegea
Runegea has many regions, including the Eastern Valley, Central Mountain, Dyra Desert, The Frozen Elves' Forest, and the capital King's Mountain. Experience the story of each region and find dungeons. Difficulty will turn into novelty, and novelty will turn into fun.Go With Your Great Friends
The world of Runegea has many difficulties to travel alone. Find great colleagues and distribute roles. Whatever you do, it will be safer than traveling alone. You can have more fun with your friends.Create Something From Nothing
The world of Runegea can be a threat to you, but it can also give you a lot. You can do alchemy by gathering herbs, or you can become a blacksmith by mining ore. Enjoy your trip while cooking and eating delicious food that is responsible for your health.Everything You Do Has Meaning
You can experience growth in every action you play. You will become familiar with your main weapon and your spells will be more powerful than anyone else's. Everyone is the same at the beginning, but the results will vary depending on your intentions.Rune Teller, Complete Your Story
MINIMAL SETUP
- OS: Any up to date version
- Processor: Intel Core i5-2500 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 760 or equivalent
- Storage: 4 GB available space
- OS: Any up to date version
- Processor: Intel Core i5-4670 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1060 or equivalent
- Storage: 4 GB available space
GAMEBILLET
[ 6043 ]
GAMERSGATE
[ 687 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB