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Hello, We're CODELIFE Studio. Among the parts that caused inconvenience to users in the beginning, we revised the parts that can be corrected urgently. # What has been modified in this update - Some of the terrain that could fall below the ground has been modified. - After the first conversation with the guild master, we modified it to receive all three kinds of weapons/skillbooks. - We modified it so that you can set the difficulty level before starting the game. - The basic difficulty level of the game has been modified from 'Challenging' to 'Fun'. # What will be modified in the next update - After purchasing the house for the first time, a UI on how to use the house will be added. - The last dead location will be displayed on the map. - The reset distance of the bandits near the Darkess Village will be increased. - We will modify it to avoid collision with the adventurer NPC we meet in the tutorial. - We will modify it so that up to 3 markers can be displayed on the map. - We will buff the immortal judgment of rolling a little more. - We will reduce the red effect that will be caused by the shooting effect a little by little. - It will increase the probability of fish coming out of the lake in the Dakess Village. - We will buff Fire Ball skill. Thank you.
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