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🌈 $5 Tier: [Benedikt][David Martínez Martí]
tl;dr QOL changes to the turns and player clicking, game is now number of turns to survive, number balancing, minor tweaks/bug fixes. Note from Developer This patch was aimed at smoothing out the players turn. Previously the enemy actions occurred mid turn which created a giant information spike. This resulted in the turn feeling too quick since the player didnt have enough time to process the new information. The new turns should smooth that out and allow the player to play at their own pace, while also keeping them from taking too much time. Now that the game loop is feeling a lot better Im planning on tackling the relic system which will give powerful global buffs to the player. I think the game is starting to feel really good, and Im excited to keep iterating and improving it. Cheers, Aarimous Detailed Notes:
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