Elite Enemies and Controller Support (0.4.1.0)
This patch marks the implementation of all the demo features Id planned out. This is a small but meaningful milestone and should now allow me to focus on Act 2 and Act 3 of the core game. The goal of this patch was to add in a way for players to gain more relics and the solution was to add in elite enemies. You can read more details below about the elites, but they can drop chests which will grant the player a choice of relics. Other major changes are controller/steam deck support which actually feels pretty good to control. All in all the game dev is going very well. Cheers, -Aarimous
[ 2022-09-18 00:50:25 CET ] [ Original post ]
Tl;dr Elite enemies, controller support, more relics, chests, health potions, enemy spawn animations, level up animations, character info screen, and bug fixes
Note from Aarimous
This patch marks the implementation of all the demo features Id planned out. This is a small but meaningful milestone and should now allow me to focus on Act 2 and Act 3 of the core game. The goal of this patch was to add in a way for players to gain more relics and the solution was to add in elite enemies. You can read more details below about the elites, but they can drop chests which will grant the player a choice of relics. Other major changes are controller/steam deck support which actually feels pretty good to control. All in all the game dev is going very well. Cheers, -Aarimous
Detailed Notes
- Elite Enemies:
- Elites will have bonus health, be larger, and have one of three combat mods. They can also have a chest buff which will grant even more bonus health, but the enemy will drop a chest on death.This is a key system that will be expanded upon further with new combat mods and additional depth. The mods right now are simple, but sometimes simple is nice.
- Combat Mod: Damage, enemy deal 2x damage to player, enemy has 4x health
- Combat Mod: Take Less Damage, enemy takes -1 damage, enemy has 3x health
- Combat Mod: Always Act, enemy will act each turn and cannot be slowed, enemy has 3x health
- Reward Mod: Chest, enemy drops a chest on death, enemy has 1.5x health
- Reward Mod: Misc, enemy either drops a health potion (healing 33%) or drops 8xp (multiplied by act). This misc mod only applies when the elite doesnt have the chest mod
- Controller Support
- This was a long time coming, but I wanted to ensure I had a good approach. There are some edge cases that likely need to be handled but Id love to hear your feedback. I think the recommended way of playing will be mouse, but this surprisingly feels pretty good.
- Players can now use WASD or arrow keys to move around the cursor to moveable tiles. The player then needs to press (enter) to confirm the movement. This also works for a controller using either sticks, or D-pads. A/X will then confirm movement.
- Screens have been updated to allow button navigation with controllers.
- Consumables
- Ive added chest and health potions that can now drop only from Elite enemies. They act the same way as the movement powerups where the player needs to enter the tile to consume.
- Chests will grant the player a choice of a random relic
- Health potions will heal the player for 33% of the max health. These dont drop often so I wanted to ensure they feel rewarding, but this could be changed in the future as the player can scale the healing with relics.
- Character Info Screen
- Pressing C will show a screen of the current player/game stats. This is a great QOL for me as well as a QA of the relics and various game elements. My goal was to give players all the numbers so they can create truly broken builds.
- Polish
- Enemy now spawn in and have a slight animation/sound which makes them look like they are dropping
- New sound effect for level up screen. This just makes it feel better
- Small delay and light show on level up, again to make it feel more impactful
- Enemy moves now slightly squish and stretch
- Player move now slightly squish and stretch
- Relics now show in the UI and have a hover for the tool tip
- Update the relics descriptions and mod values
- As always a bunch of bug changes to numerous to mention
- There are plenty of known issues, but if you find any please go report them in my discord.
Chess Survivors
Aarimous Studios LLC
Aarimous Studios LLC
2022-10-27
Indie Casual RPG Singleplayer
Game News Posts 100
🎹🖱️Keyboard + Mouse
Very Positive
(112 reviews)
https://store.steampowered.com/app/2065000 
[419.35 M]
Chess Survivors is a grid based, quick-turn, roguelike where you'll outmaneuver and destroy the ever growing horde of chess enemies. Combine abilities and upgrades to create game-breaking builds. Unlock cosmetics, characters, and powerful relics. Think fast, die, learn, repeat.
https://store.steampowered.com/app/2065000/Chess_Survivors
Create Powerful Builds
Quick Turn Chess Movement
Break the Game
Die, Learn, Repeat
Features
- Chess based enemies and player movement
- Unique runs by choosing a Character, Starting Ability, and Relic
- Casual quick 10-21 minute play sessions, for busy gamers.
- Unlock new characters, cosmetics, and relics
https://store.steampowered.com/app/2065000/Chess_Survivors
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