Hey there,
With the upcoming early access release of Chess Survivors on Thursday Nov 10th, I've be disabled the demo. It was a smashing success (for me), mainly because it helped me gather valuable feedback, participate in the Stream next fest, and do a lot of testing for steam things like achievements, gameplay stats, and cloud saves. Over this weekend I hosted a small closed beta which helped stabilize and smooth out the game's difficulty curve. I cant wait for you to play play Chess Survivors.
In other news, I've launched a Discord server for Chess Survivors. This will be crucial for brainstorming ideas, reporting bugs, and sharing fun gameplay moments. Id be thrilled if you joined.
Ill be posting a roadmap and update closer to the early access launch on Nov 10th.
Much love,
Aarimous
Chess Survivors is a grid based, quick-turn, roguelike where you'll outmaneuver and destroy the ever growing horde of chess enemies. Combine abilities and upgrades to create game-breaking builds. Unlock cosmetics, characters, and powerful relics. Think fast, die, learn, repeat.
Create Powerful Builds
Quick Turn Chess Movement
Break the Game
Die, Learn, Repeat
Features
Chess based enemies and player movement
Unique runs by choosing a Character, Starting Ability, and Relic
Casual quick 10-21 minute play sessions, for busy gamers.