tl;dr; New Gambit Levels which allow you to add more difficult modifiers to the game as you beat each level
Hi All,
This patch contains the first real feature for early access, the Gambit Difficulty Mode. This system is designed to progressively add more challenge to Chess Survivors without making the base game too challenging. I've had a hard time trying to make the game challenging but not impossible for all players. My hope with this system is that the base game will be winnable within your first few runs, and then you can start pushing more difficult runs as youd like. Im only releasing this mode with 5 levels, but I do have plans to add up to 20 (or more) levels.
Cheers,
Aarimous
Gambit Level
Added a new system to the game for player who want to push more difficulty
Gamit Levels are unlocked once you beat the game on Normal of faster difficulty modes
Each gambit level will make the game harder in a different ways
Levels are all additive, meaning if you are on level 3 your run will also have the mod form level 1 and 2
Beating the game on your current highest level will unlock the next level as long as you are on normal or faster speeds
New achievement for beating the game on Gamit Level 5
Only 5 levels are available now, but more will be coming
Chess Survivors is a grid based, quick-turn, roguelike where you'll outmaneuver and destroy the ever growing horde of chess enemies. Combine abilities and upgrades to create game-breaking builds. Unlock cosmetics, characters, and powerful relics. Think fast, die, learn, repeat.
Create Powerful Builds
Quick Turn Chess Movement
Break the Game
Die, Learn, Repeat
Features
Chess based enemies and player movement
Unique runs by choosing a Character, Starting Ability, and Relic
Casual quick 10-21 minute play sessions, for busy gamers.