What am I working on?
New abilities, relics, and characters. Its just too easy to assemble a good build with the current amount of abilities and relics. This is a problem, but Ive held off on any major changes to loot as I think simply adding more things will fix this. With more things the loot pool will be larger, thus making the chance of seeing any given ability or relics lower.
Two reason:[olist] My goal for the first few weeks after the launch was to fix bugs, add small QOL changes, and balance the game. I believe I have achieved this goal. You can see more info about all these changes in the patch notes I've previously posted. I think I've done a fairly good job documenting all changes as well as providing my reasoning.
Personally, I took a small break for the Thanksgiving Holiday. Ive been grinding very hard on Chess Survivors in the run up to the early access release (and post release updates). As a result I burned myself out a little bit and needed to get some rest and relaxation. On top of that I started a new job and consequently have less time/energy to dedicate to Chess Survivors. This does mean moving forward changes will be less often, but that also means I will have more time to think about and design good systems while also adding meaningful content.[/olist]
To be honest, Ive been playing a bunch of the new World of Warcraft Dragon Flight expansion and am planning on becoming a degenerate Path of Exile player for the new 3.20 league (let's goooo). As I said above, I burnt myself out on programming, playing these games is helping me relax and just have some fun playing games instead of making them. That being said, Ill try and get the next major patch out by the end of the year.
[ 2022-12-05 22:03:43 CET ] [ Original post ]
Hi All, In this update I discuss my plans for the next major patch. As a solo dev, I am also going to share some personal notes to hopefully set your expectations correctly. I appreciate all your feedback and can't wait to bring you the next major update. Cheers, Aarimous
What am I working on next?
New abilities, relics, and characters. Its just too easy to assemble a good build with the current amount of abilities and relics. This is a problem, but Ive held off on any major changes to loot as I think simply adding more things will fix this. With more things the loot pool will be larger, thus making the chance of seeing any given ability or relics lower.
Why have the updates slowed down?
Two reason:[olist]
When will the next major patch drop?
To be honest, Ive been playing a bunch of the new World of Warcraft Dragon Flight expansion and am planning on becoming a degenerate Path of Exile player for the new 3.20 league (let's goooo). As I said above, I burnt myself out on programming, playing these games is helping me relax and just have some fun playing games instead of making them. That being said, Ill try and get the next major patch out by the end of the year.
Chess Survivors
Aarimous Studios LLC
Aarimous Studios LLC
2022-10-27
Indie Casual RPG Singleplayer
Game News Posts 100
🎹🖱️Keyboard + Mouse
Very Positive
(112 reviews)
https://store.steampowered.com/app/2065000 
[419.35 M]
Chess Survivors is a grid based, quick-turn, roguelike where you'll outmaneuver and destroy the ever growing horde of chess enemies. Combine abilities and upgrades to create game-breaking builds. Unlock cosmetics, characters, and powerful relics. Think fast, die, learn, repeat.
https://store.steampowered.com/app/2065000/Chess_Survivors
Create Powerful Builds
Quick Turn Chess Movement
Break the Game
Die, Learn, Repeat
Features
- Chess based enemies and player movement
- Unique runs by choosing a Character, Starting Ability, and Relic
- Casual quick 10-21 minute play sessions, for busy gamers.
- Unlock new characters, cosmetics, and relics
https://store.steampowered.com/app/2065000/Chess_Survivors
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