TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Chess Survivors 

 

Developer

 Aarimous Studios LLC 

 

Publisher

 Aarimous Studios LLC 

 

Tags

 Indie 

Casual 

 

RPG 

 

Singleplayer 

Release

 2022-10-27 

 

Steam

News

 96 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/2065000 

 
Public Linux depots

  [419.35 M] 




LINUX STREAMERS (0)




Patch 0.7.0

tl;dr; New character, new ability, more Gambit levels, new relics, particles, and keyboard key bindings

[h2]Note from the Dev[/h2]
Hi All,
This patch is a bit of a mixed bag, but adds in more content as well as more quality of life features you would expect in a full $3 game made by a solo dev like myself. I've also dropped last number from my patch versioning so #.#.#.# to #.#.# (0.7.0 and not 0.7.0.0). My goal here is to more accurately communicate when I've completed the scope for the next patch.

Speaking of next patches, I've scoped out my goals for Chess Survivors to be fully release. This works out to be 3 more major patches and then a massive final patch to get us to 1.0.0 launch. I will be making a separate post later this week with an updated timeline and general description for each major patch.

Godot (the engine I built the game in) just dropped a massive 4.0 update, I strongly considered upgrading Chess Survivors to it. But I've against that, in order to focus on getting this game completed in a timely manner. Watch my most recent video for more info on this decisions:
https://www.youtube.com/watch?v=o93piWUrm7E
As always, thank you for playing my little indie game, it warms my heart to read your positive reviews and hear your ideas in the Chess Survivor Discord.

Much love,
Aarimous

[h2]Patch Notes[/h2]

[h3]New Content and Features:[/h3]


  • Added 5 new Gambit Challenge levels
  • New achievement for winning the Game on the 10th Gambit level
  • New character The Real Knight unlocked at Level 7
  • New Achievement for winning the game as The Real Knight
  • New ability nightmare
  • 5 new relics some of which are unlocked through in game progression XP
  • New button to play as a randomly unlocked character
  • Added new run settings like total damage delt, total healing done, and number of enemies killed
  • Added settings to players can now remap keyboard controls and controller controls. Please let me know if there are any other control mapping things I missed.
  • Added on death particles to enemies which will explode out based on the angle of impact from the entity that delt damage to the enemy.

[h3]Balance Changes:[/h3]

  • Lowered the player progression XP needed to progress player levels
  • Reworked Steadfast Protector relic to now always provide 1 damage reduction. Previously reduced 3 damage when not moving. This felt clumsy and overly complicated.
  • Sneezy Ghost increased base health from 20 to 22

[h3]Bug Fixes and Misc:[/h3]

  • UI Fix: Healing will now only be applied up to the max heal. So if you are already at full heal the green healing text will no longer appear. This is only a display change as this is already how healing worked.
  • Fixed a bug where the Ability Damage Scale moodier was not correctly applying to some abilities
  • Attempted to fix a bug where the Dice ability was creating strange visual glitches when spawning. This ability still does lag the first time it spawns, but that will be addressed in a future patch.
  • Fixed an issue where the main menu music and in game sound track were not changing correctly
  • Probably some other bug or changes, but at this point I cant remember them




[ 2023-03-01 18:19:22 CET ] [ Original post ]