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tl;dr; New Features, Minion Abilities, Freeze, QOL changes, and Bug Fixes Hi All, The minion patch 0.9.0 is now live after a solid round of testing over on the the beta branch. This patch didn't end up having as many minions and is missing a minion based character, but hey that's life. About 1 year ago I had my idea for Chess Survivors which was the result of asking "what would happen if you took Vampire Survivors + Chess". Since then the game has evolved into something I'm incredibly proud of. Thank you to everyone who has shared their ideas with me and help support this game. It would be nowhere near as good without your help. Thank you! I'm starting to see the light at the end of Chess Survivor's development here are some thoughts on changes I'd like to make before the game get's fully release. Act 2 & 3: You can expect some pretty major changes to the act 2 & 3. Right now all the acts feel very similar and I'd like to change that, but more on that later. Game Over/Win Screen: Winning the game is fun, but right now it doesn't have the celebration of a well earned victory. I've purposely left any sort of story or lore out (since this is a mechanics based game), but it could be fun to sprinkle some things in after you win the game. This might also include some sort of build summary screen so you can relish in your victory/defeat. Personal Run Records: I'd like to add in a system to track your various personal run records like "Damage delt", "Healing", "Relics Collected", etc.. In Game Wiki: As the game's systems have matured and grown I've realized there are some mechanics that are not easily understood from the gameplay. I've tried to fight this by creating simple and interesting mechanics, but sometimes interesting things are hard to explain in tweet's worth of words. For example the new freeze mechanic is easily understood since it visually freeze an enemy and stops them from acting. But what isn't as clear is freezing an already frozen minion will double the damage and not increase the freeze duration. This info isn't incredibly useful, but could have edge case applications. The stats and info screen does actually convey a lot of info, but an in game wiki would make some of these things a lot clearer. You can message me with ideas or bugs on the Official Discord or via the Steam discussion boards and I will likely implement your idea! I truly love working on it and it's such a blast seeing you find Chess Survivors and enjoy it's unique take on the genre. Thanks for playing my little game. :) Much love, Aarimous
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