





Chess Survivors is a grid based, quick-turn, roguelike where you'll outmaneuver and destroy the ever growing horde of chess enemies. Combine abilities and upgrades to create game-breaking builds. Unlock cosmetics, characters, and powerful relics. Think fast, die, learn, repeat.



Create Powerful Builds

Quick Turn Chess Movement

Break the Game

Die, Learn, Repeat

Features
- Chess based enemies and player movement
- Unique runs by choosing a Character, Starting Ability, and Relic
- Casual quick 10-21 minute play sessions, for busy gamers.
- Unlock new characters, cosmetics, and relics
0.10.3 Beta Preview Build
Adjusted Little Robots movement pattern to prevent situations where players could get stuck on walls. Added End Run button which will kill the player and show the game over screen Renamed Main Menu button to be Quit to Main Menu Renamed Quit button to be Quit to Desktop Changed gambit level 5 to be increase knight health instead of reducing movement cooldown. Although an interesting challenge, this made later gambit levels way to challenging Change gambit level 10 to now have a 10% chance to spawn an additional enemy instead of 100% chance. This is a significant nerf, but should allow me to add additional gambit levels. Text notification will now appear when gambit levels cause an extra enemy to spawn If a controller disconnects during a run the game will now pause [/list]
tl;dr; German, French, and Portuguese Support, New Map Hazard "Fire Wall", Misc Changes
The preview build for the 0.10.3 patch is now available on the beta branch .
Play now on the beta branch.
-Aarimous
Patch Notes #1
- Added localization support for German, French, and Portuguese. Please let me know if anything is poorly translated and I can quickly update it!
- Each run the type of map hazard will now be randomly selected
- Some flavor text will appear at the start of the run based on the map hazard that was randomly selected
- New map hazard: Fire Wall
[list] - Small fire balls wills spawn that spin around the anchor point
- Fire wall will de-spawn after a short amount of time
- If the player collides with a fire ball will explode and deal a small amount of damage to the player
- Higher level fire walls will have more fire balls and spawn several arms
[ 2023-06-19 16:39:44 CET ] [Original Post]
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