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Chess Survivors 1.0 BETA

Hi All, I need your help testing my game! In case you missed this post here, I am fully releasing Chess Survivors on August 31st! As a solo developer (with a full time job) I can only test so much. So I need you help testing the 1.0 release which I just published on the steam beta branch. I go into a bit more detail about why I am fully releasing the game now. https://www.youtube.com/watch?v=hAEHFaOysgg This patch contains a ton of balance changes and adjustments to the game which ended up being about 2 major patches worth of changes. I will likely make some additional changes in the coming days as I fine tune the balance. Please sent me a message over on my official discord, the steam discussion board, or even on this post. Thank you, Aarimous

1.0 BETA Patch Notes


Note: these are subject to change for full 1.0 release

New


  • New Map Consumables System
    • Every so often a random consumable will spawn
      • Potion - heals player
      • Magnet - sucks up all current XP
      • Bomb - creates an explosion dealing damage nearby enemies
      • Frost bomb - creates an explosion freezing nearby enemies
      • Chest - grants a choice of random relics (this can only spawn once per act)
  • New Character based on my cat Karl
  • New Character based on my cat Martin

Changes


Health and Damage:


  • Multiplied all the health and damage numbers by 10 since bigger numbers are more fun.
    • Adjusted damage text to fit new scale of numbers
    • Adjust health bar size to fit new scale of numbers
  • Ability Damage
    • Increased ability damage values across the board with a focus on making single target abilities really scale at the top end of the upgrade path

Elites:


  • Removed Elite Combat Modifiers
    • These include bonus damage (red), reduced damage (blue), and always move (green)
    • These were boring at best and never got the love they deserve. In their current state they dont feel like they are adding to the game.
  • All elites will now drop extra XP
    • Previously non-chest elites could drop bonus XP or a Potion
    • With the new consumable system player should no longer need potions from elites
  • All elites now have three times the health, and deal 50% more damage than their normal versions
  • Elites drop a twice as much XP

Abilities


  • Jack Trap
    • Reworked this ability as the original version was unfun
    • Sets a trap to your current tile which will trigger when an enemy collides with it dealing damage to the enemy and launching projectiles in random directions. These projectiles will deal damage to other enemies and trigger other traps.
  • Cribbage
    • Projectiles now shoot in alternating directions
    • I wanted to make this one a bit easier to use since it will be the first ability a player gets, this ability also resembles the starting ability from Vampire survivors. As such, Im hoping this will act as a good tutorial ability for players.
    • Damage has been reduced since the ability now starts with a base of 2 projectiles and its easier to hit enemies

Miscellaneous:


  • The Real Knight
    • Reworked since the original theme of cant heal, but has a lot of health, ended up being a bit confusing since healing related relics would still spawn.
    • Instead this will be a melee focused character
  • Relics:
    • Lucky Crown - Added -5 to Consumable Spawn Rate
    • Magic Carrot - Increased healing amount from 10 to 20
    • Three of Clubs - Increased all damages mods from 30 to 33 (for being on theme)
  • Player Base Stats
    • Increased base XP needed to level for 3 to 5. With the elite dropping more XP the player would get
    • to powerful to quickly so I have adjusted this down a bit.
  • UI
    • Hide the run timer, there is already enough time pressure during the run and this is just extra clutter
    • Run timer is still in the stats screen and game win/lose screen
  • Bugs
    • Fixed a bug where the aliens teleoperation laser was not dealing melee damage to enemies


[ 2023-08-21 20:06:00 CET ] [ Original post ]



Chess Survivors
Aarimous Studios LLC
  • Developer

  • Aarimous Studios LLC
  • Publisher

  • 2022-10-27
  • Release

  • Indie Casual RPG Singleplayer
  • Tags

  • Game News Posts 100  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (112 reviews)


  • Review Score

  • https://store.steampowered.com/app/2065000 
  • Steam Store



  • [419.35 M]

  • Public Linux depots

  • Chess Survivors is a grid based, quick-turn, roguelike where you'll outmaneuver and destroy the ever growing horde of chess enemies. Combine abilities and upgrades to create game-breaking builds. Unlock cosmetics, characters, and powerful relics. Think fast, die, learn, repeat.

    Create Powerful Builds

    Quick Turn Chess Movement

    Break the Game

    Die, Learn, Repeat

    Features

    • Chess based enemies and player movement
    • Unique runs by choosing a Character, Starting Ability, and Relic
    • Casual quick 10-21 minute play sessions, for busy gamers.
    • Unlock new characters, cosmetics, and relics

    https://store.steampowered.com/app/2065000/Chess_Survivors
    GAMEBILLET

    [ 5952 ]

    16.79$ (16%)
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    1.90$ (81%)
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    2.22$ (78%)
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    GAMERSGATE

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    23.44$ (33%)
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    5.39$ (55%)
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    0.56$ (81%)
    18.74$ (25%)
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    11.99$ (20%)
    2.25$ (92%)
    0.38$ (92%)

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