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Happy holiday season, magical ones!
It's nearly the end of 2024, and you might be wondering: when is the next chapter of Stardander ever going to release? Will the game ever be finished? What are the developers up to? We're here to explain all that and also show off some fun progress and new art!
The quick answers are:
Chapter 5 is currently being added to the game but it will not be ready before the end of 2024. We are hoping to release it by February.
The game WILL be finished! We don't have a confirmed full release date but we are aiming for fall 2025.
Why so slow?
This year, we had to come to terms with the fact that, financially at least, Stardander will never be successful. From a purely business perspective, the smart thing to do would be to drop Stardander altogether, and that was a pretty disheartening realization for us as game developers. Aground Zero - the other game we are working on - seems to have much more financial potential to keep us afloat as a small indie studio. However, we decided that we will definitely finish Stardander as well as Aground Zero. We are making Stardander for reasons beyond just money and we want to see the game to completion - for the few hundred players who are already playing the Early Access version - and ourselves as well. We can't pour all the time we'd like to into Stardander, but we will finish the race eventually.
With this decision, we've been taking it a little easier with Stardander development and we've also been more free with our design decisions, which may ultimately lead to a more fresh and unique game. It might never get wildly popular, but at least it will be really special to us and the few people who are aware of its existence.
Meanwhile, all the art pieces for the older versions of the characters have been completed, and we're really pleased with how they came out! This includes new base sprites for the main characters, revised expressions, many new outfit variations, and new poses. Here is a sneak peek at some of the older looks:
We also recorded some footage of the art process of creating Freya's older cloak, which you can see in the video below.
[previewyoutube=7TQwJp5PvZA;full][/previewyoutube]
If you know anyone who would enjoy Stardander, please share - the game is currently 20% off!
Thank you for your patience as we work hard to finish this very special game - and thank you for sharing this journey with us! Wishing you all the best as we near the end of 2024!
Happy summer, magical ones! We have several exciting pieces of Stardander news to share today. Although we are not yet ready to release the next chapter of the game, development progress has been happening, and the Stardander original soundtrack is now complete and available!
Happy 2024!
December has come and gone, and obviously Chapter 5 has not released like we originally had hoped. Late 2023 we got Covid (and unfortunately, it appears to be long Covid). Then Winter Break began, and for parents, that means much less work time. Furthermore, with much of our time and energy going towards preparing for Aground Zero's Early Access launch on January 18th, we ended up pretty far behind with Stardander.
However, we are still working on Stardander and we still plan to finish the game this year. Chapter 5 is about half done, and the final backgrounds are finished, plus Natalie has started art for the older character sprites (plus a variation for a special event in Chapter 5) you can see here:
I decided to delete the dates from our roadmap for now. While we do plan to finish Stardander this year, we keep missing deadlines and between that and the low sales numbers, it has been pretty demotivating. Once we're making more consistent progress, I might add target dates back to the roadmap.
I'm sorry for the bad news - but I hope you'll enjoy Chapter 5 when it is ready!
One piece of feedback we keep getting is that it takes a while to get to Stardander (where most of the story and excitement happens). While we want to introduce Callie and the world before she arrives there (and what is at stake for her), we decided it could be trimmed and re-arranged to be more exciting and move faster. This update mostly effects the events before Callie arrives at Stardander, and this update also updates the demo. In other news, while we're progressing on Chapter 5, it has been delayed a bit because of how busy we were in October. I updated the road map, and we're on track for a December 2023 release of Chapter 5. I hope you're excited, as this is going to be a major changing point in many ways, and a return to Callie's perspective for the first time!
Since launch, we've had a lot of feedback, and while this update might not add any content, it does improve and fix a lot of minor issues. Changelog (effects both the demo and full version):
Stardander School for Witches launches in Early Access today at 2PM EDT! Join us in stream for chatting about game and hitting the big green launch button!
Lets kick off the spooky season! Stardander School for Witches Part One is releasing on October 2nd 2023! Get ready for witches, mystery, fae battles, trials, contests and more!
[previewyoutube=C8ZwmF3XAcY;full][/previewyoutube]
Professor Dare, the cat headmaster of Stardander, has returned after a mysterious seven year absence. Protector Rea, leader of the Fae-Human alliance, is suspicious, and wants Callie, who knows nothing about magic, to spy on Dare now that the school is finally re-opened.
As a new student, youll be able to take classes, learn spells, and fight fae. But dont forget to investigate the castles secrets and gather evidence for Rea, as youre not just a student, but also a spy mixed up in dangerous intrigue and rivalry within the crumbling Fae-Human alliance.
Want to know a tad more about the setting of Stardander? Check out our new prologue!
[previewyoutube=0x0dGen6OEY;full][/previewyoutube]
There's been a lot of updates and improvements in the playtest, many of which affect the demo too, so I decided to post all of the playtest updates here!
Changelog:
We're really excited to be part of the turn based festival this year - as the battle system is something we're really proud of! I even made a video talking about it and the new quick cast system here: [previewyoutube=2ow6LVkhNsY;full][/previewyoutube] I think the Stardander battle system offers something new and fun, even for turn-based veterans! There's strategy involved in being able to cast multiple spells per turn, while knowing who the enemy is going to attack beforehand. And the fact that only a few of the spells are direct damage dealing spells pushes players to get creative and use everything at their disposal to win. You can read more about the battle system update and more here: https://steamcommunity.com/games/1733050/announcements/detail/3469488996650784384 We will also be live streaming a team playthrough of the game tomorrow at 2PM EST! https://steamcommunity.com/games/1733050/announcements/detail/3497637038443371261 Drop in if you want to see the developers talk about the game and ask us questions live! Hope to see you there!
Join the devs as we play through Stardander School for Witches and talk about development! This will be a half hour long stream during the #TurnBasedFest - follow along and try the demo yourself!
While we've mostly been focused on Year 2 and beyond, we got a lot of good feedback during the Steam Next Fest and wanted to post an update to the demo!
One of the biggest complaints I've had is that the battles are clunky, and this update attempts to fix that, along with a number of other quality of life changes and improvements!
Changelog:
Ready for some spooky magical mischief this fall? Were showcasing a demo of our upcoming game, Stardander School for Witches, at the Steam Next Fest from October 3-10! Weve been working hard on polishing the first chapter (of seven) to share for the demo, and were now all set to show it off in time for the festival! https://store.steampowered.com/app/1733050/Stardander_School_for_Witches/ Welcome to witch school! Learn spells, solve mysteries, make friends, and battle (or befriend) Fae creatures in a turn based battle system. Can you defeat the malicious enemy who has laid siege to the world? Well also be running two featured live streams during the Next Fest. [olist]
Join Chase Bethea (Composer) as he reveals the magical mysteries and inspirations behind the soundtrack of Stardander School for Witches! This will be an hour long stream during the Steam Next Festival - follow along and try the demo yourself!
Join the devs as we play through Stardander School for Witches and talk about development! This will be an hour long stream during the Steam Next Festival - follow along and try the demo yourself!
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