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Soundtrack Release & Development Update
Chase Bethea composed an incredible, spellbinding original soundtrack for Stardander - a feat which took 3 years and countless hours of hard work, revisions, and thoughtful collaboration. Chase took inspiration from folk and ethnic soundscapes to craft these tracks. He describes the music as a sound world that boldly deviates from the listener's expectation. This video game soundtrack evokes the mood and tone of folk music blended with whimsical / fantasy and light electronic sounds. [...] with unexpected chords underpinning dense layers of dancing multi-ethnic melodic lines and busy percussion. For anyone who has already played the game - you already know how mesmerizing and truly special these music tracks are. But, if you need a refresher, just listen to a few of the previews which Chase has shared on his youtube channel:
Development on Chapter 5 has been slow but steady. The script for chapter 5 is now complete! Woohoo! It is currently the longest script of any of the chapters, currently sitting at over 43 thousand words (this could change with editing). Choices are starting to matter more at this point in the story, so there are more narrative branches - especially with your choice of romance route in this chapter. Were excited about how the chapter 5 script came together - and we hope you will love getting back into Callies perspective now that she is older and really owning this magic thing. Progress is being made on the final art pieces needed for chapters 5-7 as well. These include sprite changes and alternate outfits for the older versions of the main characters. The Stardander story spans seven years of time, and young people can change a lot in seven years! We absolutely wanted the character's visual appearance to reflect their unique journeys. As a behind-the-scenes treat, here is a selection of outfit variation roughs for Callie (these are concepts and may not reflect the final design seen in-game). Which styles do you like best for her?
Thank you for your patience as we work hard to finish the second half of the game. We will be back again - hopefully soon - with a playable version of chapter 5!
[ 2024-06-28 16:11:51 CET ] [ Original post ]
Happy summer, magical ones! We have several exciting pieces of Stardander news to share today. Although we are not yet ready to release the next chapter of the game, development progress has been happening, and the Stardander original soundtrack is now complete and available!
Soundtrack Release
Chase Bethea composed an incredible, spellbinding original soundtrack for Stardander - a feat which took 3 years and countless hours of hard work, revisions, and thoughtful collaboration. Chase took inspiration from folk and ethnic soundscapes to craft these tracks. He describes the music as a sound world that boldly deviates from the listener's expectation. This video game soundtrack evokes the mood and tone of folk music blended with whimsical / fantasy and light electronic sounds. [...] with unexpected chords underpinning dense layers of dancing multi-ethnic melodic lines and busy percussion. For anyone who has already played the game - you already know how mesmerizing and truly special these music tracks are. But, if you need a refresher, just listen to a few of the previews which Chase has shared on his youtube channel:
- Trouble and Mystery: https://www.youtube.com/watch?v=bDl-5NxdA2w
- A Gift of Character: https://www.youtube.com/watch?v=hpfWQ6qsn98
- The Inventors Imprudence: https://www.youtube.com/watch?v=vYVnwo6YlNE
Development Update
Development on Chapter 5 has been slow but steady. The script for chapter 5 is now complete! Woohoo! It is currently the longest script of any of the chapters, currently sitting at over 43 thousand words (this could change with editing). Choices are starting to matter more at this point in the story, so there are more narrative branches - especially with your choice of romance route in this chapter. Were excited about how the chapter 5 script came together - and we hope you will love getting back into Callies perspective now that she is older and really owning this magic thing. Progress is being made on the final art pieces needed for chapters 5-7 as well. These include sprite changes and alternate outfits for the older versions of the main characters. The Stardander story spans seven years of time, and young people can change a lot in seven years! We absolutely wanted the character's visual appearance to reflect their unique journeys. As a behind-the-scenes treat, here is a selection of outfit variation roughs for Callie (these are concepts and may not reflect the final design seen in-game). Which styles do you like best for her?
Thank you for your patience as we work hard to finish the second half of the game. We will be back again - hopefully soon - with a playable version of chapter 5!
[ 2024-06-28 16:11:51 CET ] [ Original post ]
Stardander School for Witches
Fancy Fish Games
Developer
Fancy Fish Games
Publisher
Q2 2023
Release
Game News Posts:
15
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(13 reviews)
Public Linux Depots:
- [0 B]
Delve into the lives of four young witches as they learn magic, protect their families, try to stay on their brooms, and work hard to unravel the mysteries surrounding Stardander, the best school of magic in the world.
Your time at Stardander will be full of surprising discoveries, strategic battles against many fae creatures, late-night study sessions, and not a few delightful pranks at your least-favorite teacher’s expense. Breaking a few school rules is to be expected, but try not to get yourself into detention in the pitch-black (and probably haunted) dungeons!
For centuries, the human world has been under siege by a Fae army whose leader’s favorite weapon is insidious psychological warfare. In this perilous setting, humanity must rely on magic-users for protection. Can you and your friends become powerful enough to take on this most-feared enemy?
Long ago, humans summoned Fae creatures to this world and bound them to their will. But when pacts were broken, the power of the Fae turned upon humanity and brought chaos.
Only the aid and protection of a group of sympathetic Fae kept humans from being annihilated. These Fae became known as the Protectors, and founded the human-Fae Alliance. But one notoriously powerful and malicious Fae - Apexsens - has a deep grudge against humans and has not given up his quest to exterminate them, using any means necessary.
The safety of the Protectors cannot last forever - only through mastering their own magic do humans stand a chance. For nearly 300 years it has been Professor Dare's task - and atonement - to teach humans the very magic that once dominated and enslaved her.
After mysteriously vanishing for seven years, Professor Dare is now back to re-open Stardander, the best school for witches and the hope of all humanity.
Protagonists
- Callie is frilly, pampered, and thinks magic is for common folk. Why in the nine realms does she end up at Stardander?!
- Freya is the deathly prankster who might see ghosts, but is the sweetest of cinnamon buns.
- Rory is the overachiever who tries to do what is right but is overshadowed by a notorious family.
- Mira is the feisty Fae-touched fighter who doesn't quite understand how to be human (yet).
Your time at Stardander will be full of surprising discoveries, strategic battles against many fae creatures, late-night study sessions, and not a few delightful pranks at your least-favorite teacher’s expense. Breaking a few school rules is to be expected, but try not to get yourself into detention in the pitch-black (and probably haunted) dungeons!
Features
- Play as four complex main characters, each with their own reasons for learning magic.
- Make friends (or enemies) with your fellow witches-in-training.
- Recruit your friends to help you battle dangerous Fae in a unique turn based battle system.
- Talk to and form pacts with enemy Fae to gain familiars.
- Take classes, learn spells, pass your exams, cultivate magical plants and brew potions.
- Solve mysteries in a seven-year story arc with a high-stakes conclusion.
For centuries, the human world has been under siege by a Fae army whose leader’s favorite weapon is insidious psychological warfare. In this perilous setting, humanity must rely on magic-users for protection. Can you and your friends become powerful enough to take on this most-feared enemy?
The World
Long ago, humans summoned Fae creatures to this world and bound them to their will. But when pacts were broken, the power of the Fae turned upon humanity and brought chaos.
Only the aid and protection of a group of sympathetic Fae kept humans from being annihilated. These Fae became known as the Protectors, and founded the human-Fae Alliance. But one notoriously powerful and malicious Fae - Apexsens - has a deep grudge against humans and has not given up his quest to exterminate them, using any means necessary.
The safety of the Protectors cannot last forever - only through mastering their own magic do humans stand a chance. For nearly 300 years it has been Professor Dare's task - and atonement - to teach humans the very magic that once dominated and enslaved her.
After mysteriously vanishing for seven years, Professor Dare is now back to re-open Stardander, the best school for witches and the hope of all humanity.
Classes
- Projection - teaches combat magic that banishes enemy Fae.
- Protection - teaches defensive magic that keeps your witches alive.
- Transmutation - teaches constructive magic that creates potions and enchants equipment.
- Channeling - teaches support magic that heals and restores witches.
- Telepathy - teaches mental magic that allows you to sense and communicate with Fae.
- Spirit - teaches binding magic that lets you form pacts with Fae.
- Illusion - teaches sensory magic that tricks and misleads.
- Summoning - teaches transportation magic that brings objects and even Fae to you.
MINIMAL SETUP
- OS: Any 64-bit
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+
- Storage: 500 MB available space
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