Crawl Tactics
icefill Developer
icefill Publisher
TBA Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(133 reviews)
Demo Release / Key Changes in Version 2Demo Version Release:
To encourage more players to try out Version 2, which will officially release on August 31, we are launching a demo version. In the demo, players can experience the first dungeon.
Key Changes in Version 2:
Difficulty Levels:
- Based on feedback that the game was too unreasonably difficult, we have adjusted the difficulty settings.
- The former "Normal" and "Easy" modes are now "Veteran" and "Torment" with a new "Casual" mode added. In Casual mode, difficulty is reduced, and players can retry battles infinitely after a loss. Even in Veteran mode, players have three retries.
- For those seeking more challenges, completing Torment mode unlocks a series of increasingly difficult "+ Modes," up to Torment 6, featuring penalties for allies or bonuses for enemies.
Gameplay Mechanics Changes:
- Class Balancing: To address the advantage of ranged units, the archer's dexterity damage bonus has been reduced, and mages now require more mana to cast spells. Tank units receive increased HP bonuses.
- Removal of AP Bonus from AGI: The AP bonus was removed because it was too powerful.
- Removal of Arrow Mechanics for Archers: Simplified due to player feedback on complexity and inconvenience.
- Delayed Spells Replaced with Rage Spells: To make combat predictions less burdensome, delayed spells were removed and replaced with "Rage Spells," which activate when the rage gauge fills through taking damage or defeating enemies.
- Battlefield Adjustments: Reduced the number of obstacles and traps on the battlefield, and allowed certain spells to pass through obstacles for a smoother gameplay experience.
New Game Modes and Special Events:
- Quest Mode: Added a mode where players can hire and train mercenaries while developing a village.
- Abyss Gate Mode: Post-game content that offers endless battles for those who clear the main game.
- Dungeon Enhancements: Dungeons now include random special events to add variety, such as rewarding rare weapons for meeting specific NPC conditions.
- New Mercenary Traits: Mercenaries now have unique traits and flaws to add personality and strategic depth.
- Expanded Starting Parties: Added new starting party options, including a Necromancer party that can summon undead units. Players can also now customize party leaders and members, and choose classes before starting.
Graphics Improvements:
- Enhanced background and water tiles.
- Improved user interface.
- Players can now customize the appearance of allied units at the start of the game.
New Dungeon Types and Classes:
- Added new dungeon environments, including snowfields and deserts, in addition to the existing ruins, riverside, catacombs, and forest.
- Introduced new subclasses, such as Fire, Ice, and Thunder apprentices, along with other new classes.
[ 2024-08-28 13:33:46 CET ] [ Original post ] Crawl Tactics is a unique hybrid of tactical RPG and roguelike. Manage a party of adventurers and use the environment to your advantage to conquer the dungeon.Features
- Turn-based tactical battles, pitting the team you built against groups of vicious enemies
- Explore a different dungeon every time; some rooms are filled with peril, and others with helpful NPCs.
- Powerful magic, and skills for all characters; many skills will surprise you.
- Traps and hazards can be exploited by both you and your adversaries; take cover behind barrels or zap pools of water.
MINIMAL SETUP- OS: Ubuntu 16.04 LTS. 64-bit
- Processor: 2.0 Ghz DualCore CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD4000 or better. OpenGL 3.3
- Storage: 300 MB available space
RECOMMENDED SETUP- OS: Ubuntu 16.04 LTS. 64-bit
- Processor: 2.0 Ghz DualCore CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD4000 or better. OpenGL 3.3
- Storage: 1 GB available space
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