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Hello !
Small post to tell you about the next step.
The next update, 0.3, is still in production. It's a little bit late because I've been sick.
This update focuses on the loot system. Whether it is deep changes or even in its appearance.
One of the first changes is the presence of "family" for the items in the game. For example, the Zeus' Glove belongs to the "Magic" and "Lightning" family.
The families will allow to classify the items, to be able to play on chances of appearance, but also to guide the player in his choices.
We had planned, following many requests, to redo the interface of choice of items. This one was not very readable. With the new family system, we will redo the interface and make it more accessible and pretty.
This is not the final design, far from it, but an idea of change.
Then, we worked on a new family of items: the "tainted" items.
These are items that will give you an advantage, but also an advantage to the enemies. This will allow you to adjust your game experience a little bit during the game and maybe access new ways to play.
We have added a new game mode: the endless mode. A classic of the genre. For the moment, it is accessed from the map selection. There are no prerequisites to unlock it and it will allow you to go beyond the limits of the game (RIP framerate).
There are also nomenclature changes, like the term "elemental" which becomes "magic".
Here is what is waiting for you for the next content. I don't have a date to give yet but it will be soon !
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