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A wizard brawler about spell drafting and beard envy, MageQuit allows up to 10 mages to battle it out online or locally. Beards grow longer with each kill; the wizard with the longest beard after 9 rounds wins!

FEATURES

WAYS TO PLAY MAGEQUIT

  • Play offline with a group of up to 10
  • Play solo in online quickplay or offline with bots
  • Play online with a premade party of up to 10
  • Join the online quickplay queue with a party of up to 5
  • Play online with multiple players on the same PC

OFFICIAL TOURNAMENTS

We have official monthly shoutcasted tournaments! Finalists receive game keys; winners receive in-game rewards. All experience levels are welcome.
Click here for more info on signing up or follow our Twitch channel to watch.

COMMUNITY NIGHTS

For a good time, come play custom MageQuit matches with the devs and community! 'MageQuit Monday' happens every week at 9:00pm EST.
We'll be hanging out in Arena 1 of our discord.
MageQuit
Bowlcut StudiosDeveloper
Bowlcut StudiosPublisher
2019-10-10Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (970 reviews)
Public Linux Depots:
  • MageQuit Linux [1.05 G]
v2.3.0 SPRING EVENT UPDATE!

NEW FEATURES

  • New Stage -- Airship!
  • New seasonal cosmetic!
  • New seasonal main menu background
  • Literal easter eggs added to stages for your enjoyment
  • New custom game settings (for party only and couch)
    [list]
  • New spell selection option: 2 round snake draft (first 2 spells are drafted before the first round with snaked draft order)
  • New spell selection option: Random 7 mirror (requires even teams; the same 7 spells are randomly assigned to each opposing pair of players)
  • New spell selection option: Random (same as classic draft, but spells are assigned randomly)
  • Mercy rule: Game ends early if the losing team can't possibly catch up
  • New stage selection option: Random or choose a specific stage to play over and over
  • New number of rounds option: Choose any number of rounds between 3 and 20
  • New max health option: Low, Medium, or High health
  • New preset option: contains presets for all the other options (Standard, Competitive, Mirror)
  • New earnable spoils
    • First Win of the Day Bonus! Win a game daily to receive 150 xp and 25 gems; bonus is available every 20 hours
    • Party Bonus! Earn an additional percentage of xp for playing with a group: +10% for party of 2, +15% for party of 3, +18% for party of 4, +20% for party of 5+
    • Win bonuses now account for team games: 10 xp, 5 gems to winning team
    • FFA win bonuses now account for number of players: e.g. loser of a 1v1 doesn't get a "second place" bonus
    • Gems earned from kills in a team game are split evenly across all players on that team
    • Match Complete rewards are now proportional to number of rounds played: 5 + 5 * rounds
    • If Mercy Rule is on, winning team receives 5 xp and 2 gems for each round skipped due to the rule
  • Team colors that are too similar are now automatically adjusted to be different enough to tell apart
  • Existing spells are now shown during the draft if you hold Shift or a Trigger
  • [/list]
    BUG FIXES
    • Fixed bug that caused some players to skip the loading screen and be able to move and attack before the round starts
    • Fixed Chain Lightning infinite run bug (was caused by a bounce target dying before getting hit, and the spell not resolving properly)
    • Fixed a bug where sometimes after a spell is drafted, the video doesn't line up with the selected spell
    • Made random draft mode actually pick spells randomly
    • Fixed bug in tutorial that would sometimes give you Bull Rush, making the tutorial impossible
    • Updated raycast system to not count trigger colliders, fixing issues with watercannon sometimes not hitting, or wizards being able to stand on trigger regions
    • Fixed a bug where gems earned from kills were counting twice in the score screen, but not in the database
    • Fixed bug where selecting a specific map in party only (or couch) may force that map every game for quickplay afterwards
    • Made it so F1 only takes you out of convention mode and loads the main menu scene if you are actually in convention mode when you press it
    ADJUSTMENTS
    • Reverse priority for damage dealt draft order so higher damage with same kills gets draft priority; for final round, ordering switches back
    • Raised the level cap to 150
    • Adjusted Earth Tomb again so it doesn't block tsunami/vanguard and you can't cast spells through it at close range
    • Player order on teams is now randomized for spawning

    [ 2020-04-18 04:16:12 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu 12.04 (or Steam Deck OS)
    • Processor: 64-bit Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1
    • Storage: 2 GB available space
    GAMEBILLET

    [ 6407 ]

    44.45$ (11%)
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    GAMERSGATE

    [ 1886 ]

    6.0$ (80%)
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    10.2$ (66%)
    1.19$ (83%)
    0.85$ (91%)
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    1.36$ (83%)
    3.83$ (87%)
    1.58$ (77%)
    1.7$ (91%)
    0.75$ (92%)
    0.85$ (91%)
    MacGamestore

    [ 4275 ]

    2.98$ (85%)
    21.99$ (27%)
    5.99$ (85%)
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    15.99$ (20%)
    1.19$ (88%)
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    9.49$ (5%)
    4.99$ (83%)
    13.99$ (22%)

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