A wizard brawler about spell drafting and beard envy, MageQuit allows up to 10 mages to battle it out online or locally. Beards grow longer with each kill; the wizard with the longest beard after 9 rounds wins!
Click here for more info on signing up or follow our Twitch channel to watch.

We'll be hanging out in Arena 1 of our discord.

FEATURES
- 1-10 players local or online, featuring crossplay
- 70 different spells
- Custom bots for online or offline play
- Anonymous skillbased or custom matchmaking
- Spell drafting
- Spell curving
- Full controller support
- Mouse and keyboard supporthttps://steamcommunity.com/app/572220/discussions/0/1814296907960847790/
- Play as teams, free for all, or 1v1
- Dynamic original sound track
WAYS TO PLAY MAGEQUIT
- Play offline with a group of up to 10
- Play solo in online quickplay or offline with bots
- Play online with a premade party of up to 10
- Join the online quickplay queue with a party of up to 5
- Play online with multiple players on the same PC

OFFICIAL TOURNAMENTS
We have official monthly shoutcasted tournaments! Finalists receive game keys; winners receive in-game rewards. All experience levels are welcome.Click here for more info on signing up or follow our Twitch channel to watch.

COMMUNITY NIGHTS
For a good time, come play custom MageQuit matches with the devs and community! 'MageQuit Monday' happens every week at 9:00pm EST.We'll be hanging out in Arena 1 of our discord.

v2.4.6 Holiday Patch!
New element selection UI for online party only and couch games Set individual elements to Included, Available, or Banned
Added new Spell Selection Mode: Random 7 -- same as Random 7 Mirror except it's fully random and can be played FFA New Ice Skin
Added a Sports Only preset Added 3 cursed presets (Oops All Wormholes, Too Many Mages On Ice, and Bottomless Pit) Added Istanbul "tr" and Dallas "ussc" servers to the server list Spectate mode can now be toggled in the Online Lobby and "Game Mode" option has been removed from main menu settings Added ability to show pings in the Online Lobby with Left Bumper on controller Added "press any key/button to continue" to couch loading screen [/list]
BUG FIXES Fixed bug where bots weren't properly targeting the puck on sports Fixed bug that caused Electric, Steam, and Metal skins not to unlock Somebody's Fabulous achievement Fixed bug where custom secondary team colors weren't showing up on player wardrobes Random controller dropping bug: removed controller caching to prevent referencing invalid controllers (PC Only) Fixed bug where toggling the xInput option in the main menu would cause your controller to stop working Changes to the physics layer should help the following spells work more consistently Water Cannon (now also does a sphere cast instead of just a raycast) Vanguard (now spawns a little closer to the wizard as well) Earth Tomb
If a spell reactivation becomes invalid, it is now hidden and cannot be reactivated Tow Vine (hook destroyed, or hooked unit dies/expires) Steal Trap (trap destroyed, or trapped player unit dies/expires) Hot Swap (swap destroyed, or attached unit dies/expires) Backup (clone to swap with dies early) Decoy (clone to swap with dies early) Ice Hook (tossed crystal expires early)
Fixed bug where bot clones would have visible aimers, giving away which ones were the clones Fixed bug where multiple worms would spawn if Wormhole was blocked by a nullifying defensive spell like Rock Block [/list]
PERFORMANCE IMPROVEMENTS Bots now prioritize using spell reactivations Somer Assault Tow Vine North Pull Hot Swap Backup Decoy Steal Trap Chameleon Ice Pack Ice Hook Preserve
Increased the maximum targeting range of Bombshell from 22 to 30 to help keep the camera more zoomed in Renamed "Mirror Select" to "1v1" [/list]
NEW FEATURES


BUG FIXES
- Fixed online bug with Preserve where players would appear to stay on top of their crystal on other clients when they had actually used a movement spell to get off of it
- Made the puck on sports slightly larger so that point-blank spells and melee attacks don't get through the center of it and hit it backwards
- Fixed sudden death infinite loop bug
[list] - Spawned "vacuums" only apply to projectiles and not wizards
PERFORMANCE IMPROVEMENTS
- Reworked physics layer to use velocities instead of overriding positions, preventing massive recalculations every frame and reducing the load on the CPU
- Bots no longer hyperfocus a single (losing) player in team games
- Volcano damage is now dealt every tick (like insta-kill Coffin and Airship environments), so falling into the center with Bubble Breaker or Backup active will no longer save you, preventing awkward volcano standing
- Bots use the following spells more intelligently now
[list] - Frog of Life (current health is at least 15 below max)
- Double Strike (landed a DoT spell)
- Wormhole [close] (if traveled through, and not on lava)
- Cold Shoulder (will whiff on purpose to transform an in-range crystal to cold)
- Chainmail (hit by a DoT spell)
- Discharge (hit by a DoT spell)
- Double Strike (will use if DoT spell is landed)
- Rewind (hit by a DoT spell)
[ 2023-12-23 00:02:12 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04 (or Steam Deck OS)
- Processor: 64-bit Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1
- Storage: 2 GB available space
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