Hi everyone!
A lovely update for OscarWildeCard today. It fixes a few bugs, adds more conversations between the guests and changes the gameplay to make things a bit smoother. With this update I feel the game has reached a really happy place. So I'm unlikely to make major changes to it now that might unbalance it. instead any future ideas would go into OscarWildeCard 2 (Sub header: Pool Party? Rough Trade? Dorian Graybeard???)! I am monitoring feedback and expect to do a few balance and bugs releases in the future (although I can never promise any updates).
I have started work on a new game! Gaystation Sunside, a gay-friendly RPG. I will have more details later this year and I hope you'll come with me on the next adventure!
Thanks as always,
Luke
Changes
- change gameplay so that a full hand is always dealt even if it means a reshuffle is required
- warn about the AI strategy in battle descriptions
- prevent mouse from dragging wildecards
- fix bug when placing Tycho next to Brutus
- fix bug when AI attempts to use adjust points on a friendly guest
- fix incorrectly sized image of Brutus in The Entertainer
- turn down battle SFX
- update background art
- add some new introduction texts when starting a battle
- add option to reset story in the gameplay menu
- block battle buttons when characters are talking
- add keypad enter as a trigger for speech bubbles
- punch up some dialogue
- more banter from guests when placed at table
- more banter from guests when they are attracted to other guests
- more banter from guests when they seduce or are seduced
Hi everyone,
It's been six months since OscarWildeCard released and we're proud to publish the biggest patch since launch! Balance changes, a new challenge in conquest mode, bugfixes, quality of life improvements, and even a new card.
Big balance changes:
- Cards will now reset when shuffled back into the deck (we were finding the longer matches went on, the harder it was to close the deal as the cards would be too degraded)
- The points required for victory now increase as the story progresses (we found that as more powerful cards became available the 12 point victory level became vulnerable to large random swings)
- add option to menu to change resolution
- add more banter between guests
- add wildecard effect to Doctor Oscar I (two negative cards become 1pt)
- add new challenge in conquest mode called "A Perfect 10" (player with highest score after 10 turns wins)
- add new card, Turing, with new powers to discard hand and deal cards
- make Turing a prize for completing the conquest challenges
- add fanfare when starting battle
- add SFX in menus
- add SFX when selecting guests
- add full character art to battle select screens
- reset cards when they are reshuffled into the deck
- make game apply settings such as fullscreen when launched
- move audio and video options into own sub menu
- buff Angel Oscar III (-1pt on self instead of -2pts)
- improve apartment block background scenery
- add some more art to title screen
- discourage AI from playing Oscarnaut II if affected guests are being seduced
- discourage AI from playing Pharaoh Oscar II if there are no player cards attracted to each other
- discourage AI from player Pharaoh Oscar III if there are not enough opportunities on table
- reduce volume of some SFX
- reword some dialogue to punch it up
- move cards closer together in deck builder
- make deck builder popup larger
- make deck builder six columns up from five
- provide information to player on battle select screen if AI gets bonus point
- increase points required for victory as story mode progresses and more powerful cards become available
- increase attic bonus points from 3 to 4
- fix Doctor Oscar II wildecard effect (invert all negative point guests)
- make gatekeeper conquest challenge load correctly
- make Enby Oscar I rotate friendly cards instead of just player guests
- save game settings such as fullscreen
- enable gamepad navigation in battle select screens after returning from menu
- resolve scaling issues in some art
OscarWildeCard v1.2.1 - "Frock Hudson" edition
- fix: Pharaoh Oscar 3 was doing the opposite of what it said when played as a Wildecard
- change: when starting in windowed mode, game attempts to place window in center of screen
v1.2.0 - Victorian Parliament edition
- add: new conquest battle "Gatekeeper" (1pt cards are worth 0pts)
- add: new conquest battle "Toxic" (2 chairs are unavailable)
- add: give Footballer III a wildecard effect of -1pt on all opponent guests still in deck
- change: update engine (godot 3.5.1 to 3.5.2)
- fix: Tycho II will no longer trigger empty target warning
v1.1.0 - kitten edition
- add: game menu to custom battles
- add: confirmation popups on quit and exit
- change: decks need a minimum of 12 cards
- fix: menu not processing when game paused
- fix: deck building being disabled in custom battles
- fix: controller navigation in conquest
- fix: Pharaoh Oscar 3 only targets 2 cards as stated
- fix: Blocking opponent wildecard slot was crashing game
- fix: One random intro text was crashing game
- fix: reduce flicker on card panel info updates
- fix: Guest effects involving changes based on friendly guest count are now applied
- fix: Redealt cards were not shrinking down in hand when deselected
Join the developer as he plays OscarWildeCard demo as part of Next Fest in this very special edition of popular vodcast Queer Games Heck Yeah!
Join the developer as he plays OscarWildeCard demo as part of Next Fest in this very special edition of popular vodcast Queer Games Heck Yeah!
OscarWildeCard
Up Mulitmedia
Up Multumedia
2022-10-12
Strategy Singleplayer Multiplayer
Game News Posts 7
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(15 reviews)
http://www.um.com.au/oscar
https://store.steampowered.com/app/892840 
[176.05 M]
Currently in development.
- Story mode with over 2 hours of content.
- Conquest mode -- play a special challenge quest across strange battles and collect bonuses that carry through.
- Hilarious and handsome images by comic-book artist Joe Phillips.
- No in-app purchases. All cards are unlocked as you play.
- OS: ubuntu or equivalent
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