Hi everyone!
A lovely update for OscarWildeCard today. It fixes a few bugs, adds more conversations between the guests and changes the gameplay to make things a bit smoother. With this update I feel the game has reached a really happy place. So I'm unlikely to make major changes to it now that might unbalance it. instead any future ideas would go into OscarWildeCard 2 (Sub header: Pool Party? Rough Trade? Dorian Graybeard???)! I am monitoring feedback and expect to do a few balance and bugs releases in the future (although I can never promise any updates).
I have started work on a new game! Gaystation Sunside, a gay-friendly RPG. I will have more details later this year and I hope you'll come with me on the next adventure!
Thanks as always,
Luke
Changes
- change gameplay so that a full hand is always dealt even if it means a reshuffle is required
- warn about the AI strategy in battle descriptions
- prevent mouse from dragging wildecards
- fix bug when placing Tycho next to Brutus
- fix bug when AI attempts to use adjust points on a friendly guest
- fix incorrectly sized image of Brutus in The Entertainer
- turn down battle SFX
- update background art
- add some new introduction texts when starting a battle
- add option to reset story in the gameplay menu
- block battle buttons when characters are talking
- add keypad enter as a trigger for speech bubbles
- punch up some dialogue
- more banter from guests when placed at table
- more banter from guests when they are attracted to other guests
- more banter from guests when they seduce or are seduced
[ 2024-05-28 07:56:26 CET ] [ Original post ]
🎮 Full Controller Support
- [176.05 M]
Currently in development.
- Story mode with over 2 hours of content.
- Conquest mode -- play a special challenge quest across strange battles and collect bonuses that carry through.
- Hilarious and handsome images by comic-book artist Joe Phillips.
- No in-app purchases. All cards are unlocked as you play.
- OS: ubuntu or equivalent
[ 6108 ]
[ 1170 ]