Greetings, brave warriors!
Here we are wrapping up another fun Wraithbinder beta. Thanks to your feedback, some improvements were made like solving random crashes and adding Steam Cloud sync.
About that multiplayer...
Welp, after working on this feature non-stop for most of the last few months, there are still some quality issues. Basically, making a multiplayer game by myself has been a supreme technical challenge. lol. Rest assured, I have made an online multiplayer game before, so I'm confident everything will work out eventually.
Another beta soon-ish
I want to share this multiplayer feature with you when it is high quality, smooth as butter and a super fun experience with friends. In light of that, Wraithbinder will return soon with another beta dedicated entirely to multiplayer.
As soon as I am confident with the code, I will post an announcement on Twitter, Discord and Steam letting you know its available to play. It will be like a surprise beta!
A list of what's new in the latest couple updates:
- Solved the Boss missing his axe weapon
- Made relics land in an X shape so they are never on top of each other
- Solved "server timeout" message between floors when not connected to the Internet
- Solved a framerate slowdown issue
- Enabled Steam Cloud sync
- Separated settings per platform so a player can have different settings depending on the device they are using
- Fixed crash handler on Windows so it displays an accurate stacktrace instead of "couldn't map function name"
- Improved menu sounds so they are less bleep bloop
- Solved character's name off the top of the traits menu for some window ratios
- Solved Continue always starting player aboard ship in offline mode
- Solved character getting stuck aiming in one direction
- Solved characters able to use Blink, Boots, Bow and Boomerang during cutscenes
- Hopefully solved the random crashes when transitioning to next floor
- Created a menu down arrow animation for menus that are scrollable
- Made the mouse cursor more noticeable
- Made all menu options cycle / wrap so its easier to use when only left clicking
- Made character style choice either random or sequential based on option
- Changed "X ability is required" to "An ability is required" to not influence player's choice of ability
- Disallow Dash ability from crossing Boots or Blink gates
- Solved Bomb and Jump abilities missing tooltips
- Solve characters rotating on main menu accidentally
- Solved a bug where picking up an alternate weapon would instantly crash the game
- Created the Join Game menu which lists matches a player can join
- Made small chests spawn multiple items in multiplayer
- Made multiplayer share exp for creep kills when players are near each other
- Limited multiplayer co-op mode to 2 players for now
- Solved many, many multiplayer desyncs
Wraithbinder
Wizard Fu
Wizard Fu
1970-01-01
Indie RPG Singleplayer Multiplayer Coop EA
Game News Posts 32
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(13 reviews)
http://wraithbinder.com/
https://store.steampowered.com/app/2126370 
[0 B]
Some abilities and weapons you can find:
- Sword
- Axe
- Bow
- Boomerang
- Grenades
- Bombs
- Charge (charge up your blade for an explosive attack)
- Boots (run fast)
- Blink (teleport forward a few steps)
- Jump
- Levitate
- Shield
- Wraithbinding (Necromancy)
- Skybot (Build buildings)
- Telekinesis
- Fire
- Ice
- Lightning
- Acid
Do you have what it takes to become a Wraithbinder? (That sounded a bit cliche, didn't it? Let's try that again...)
One Wraithbinder to rule them all; One Wraithbinder to bind them. (Sorry. This needs work...)
- OS: Ubuntu or equivalent
- Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ Compatible Card
- Storage: 2 GB available space
- OS: Ubuntu or equivalent
- Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ Compatible CardNetwork: Broadband Internet connection
- Storage: 4 GB available space
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