You Can Now Fast Travel in Wraithbinder
By defeating minibosses, you will earn a new type of currency called Teleport Charges.
Use Teleport Charges by opening up the Map and choosing an area that you've already visited. You will swiftly teleport to that location.
This fast travel feature is a direct response to player feedback. I think it improves the flow tremendously. So thank you, player, for sending your thoughts!
When you start a new character, or you start a new run with an existing character, you will now get an intro cutscene:
It's meant to give you a sense of purpose as a player, to connect you with the story and world. I plan to expand this cutscene in future versions.
When you power up your character, the cost of the first few pips has been decreased significantly. What used to cost 64 now costs 16! This really improves upgrading as it makes the light you earn go a lot further over the long run.
Some of the demo limitations have been relaxed. The purpose here is to allow you as a player of the demo to experience all the game has to offer. Instead of being limited to just one pip when powering up your character. You can now get six pips. Instead of being limited to just one choice of relic, you can now choose between two. Also, you can now equip, unequip and drop armor.
Wraithbinder is now participating in Steam Next Fest, Feb 05 - 12, 2024. Thanks so much for watching the live streams, for wishlisting and telling your friends! An Early Access launch will follow sometime after Steam Next Fest in 2024. I will be making announcements as soon as the date is locked in.
Here's the full release notes for Wraithbinder's version 0.8.13, in case you want all the details: v0.8.13 : Feb 8, 2024 Gameplay:
[ 2024-02-08 23:08:43 CET ] [ Original post ]
Greetings, brave one! Wraithbinder has been improved with another update. There's a new fast travel feature, an intro cutscene, improvements to powering up and less demo restrictions. Let's take a look.
Fast Travel
By defeating minibosses, you will earn a new type of currency called Teleport Charges.
Use Teleport Charges by opening up the Map and choosing an area that you've already visited. You will swiftly teleport to that location.
This fast travel feature is a direct response to player feedback. I think it improves the flow tremendously. So thank you, player, for sending your thoughts!
Intro Cutscene
When you start a new character, or you start a new run with an existing character, you will now get an intro cutscene:
It's meant to give you a sense of purpose as a player, to connect you with the story and world. I plan to expand this cutscene in future versions.
Improved Upgrading
When you power up your character, the cost of the first few pips has been decreased significantly. What used to cost 64 now costs 16! This really improves upgrading as it makes the light you earn go a lot further over the long run.
Demo Restrictions Relaxed
Some of the demo limitations have been relaxed. The purpose here is to allow you as a player of the demo to experience all the game has to offer. Instead of being limited to just one pip when powering up your character. You can now get six pips. Instead of being limited to just one choice of relic, you can now choose between two. Also, you can now equip, unequip and drop armor.
What's Next?
Wraithbinder is now participating in Steam Next Fest, Feb 05 - 12, 2024. Thanks so much for watching the live streams, for wishlisting and telling your friends! An Early Access launch will follow sometime after Steam Next Fest in 2024. I will be making announcements as soon as the date is locked in.
Release Notes
Here's the full release notes for Wraithbinder's version 0.8.13, in case you want all the details: v0.8.13 : Feb 8, 2024 Gameplay:
- Created a Fast Travel feature
- Increase knockback for sword and knuckles
- Decreased the first few pip costs (64 -> 16) when powering-up using light
- Decreased the cost of checkpoints
- Increased the size of rooms on upper floors so you are encouraged to use ranged & explosive weapons
- Made rings have weapon-like attributes
- Made it so a big green marker appears on your map showing you where the boss switch room on floor 5 is
- Granted 1 experience for lighting a flame on dark floors
- Removed decimal places from attributes
- Increased the ability key cost of some items
- Made it so you usually earn 1 ability key per run
- Created an intro cutscene
- Allowed equipping & dropping items in the demo
- Allowed choosing between 2 relics in the demo
- Instead of the demo limiting to one pip per any attribute, it allows 6 pips on Max Health and/or Max Mana
- Lightened the revealed fog
- Slightly brightened the screen overall
- Solved controllers not working if you plugged one in mid-game
- Improved multi-monitor support
- Solved renaming a character meant you could no longer edit hair, etc.
- Solved switch room on floor 5 sometimes hidden
- Solved items & entrance sometimes not visible on map
- Solved gate switches still showing as locked on map after opening
- Solved an issue where there could be no melee weapons on floor 1
- Solved clicking on the map taking you to the wrong menu
Wraithbinder
Wizard Fu
Wizard Fu
1970-01-01
Indie RPG Singleplayer Multiplayer Coop EA
Game News Posts 32
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(13 reviews)
http://wraithbinder.com/
https://store.steampowered.com/app/2126370 
[0 B]
Wraithbinder is an Action Roguelike game with gated Metroidvania progression. Each run you play through a randomly-generated dungeon while building a new sequence of weapons and abilities. Each new ability allows you to progress past a new type of obstacle in the world. When you die, you lose some of your gold and light but keep your armor and stats. Play offline / solo, online co-op or online PvP.
Some abilities and weapons you can find:
Do you have what it takes to become a Wraithbinder? (That sounded a bit cliche, didn't it? Let's try that again...)
One Wraithbinder to rule them all; One Wraithbinder to bind them. (Sorry. This needs work...)
Some abilities and weapons you can find:
- Sword
- Axe
- Bow
- Boomerang
- Grenades
- Bombs
- Charge (charge up your blade for an explosive attack)
- Boots (run fast)
- Blink (teleport forward a few steps)
- Jump
- Levitate
- Shield
- Wraithbinding (Necromancy)
- Skybot (Build buildings)
- Telekinesis
- Fire
- Ice
- Lightning
- Acid
Do you have what it takes to become a Wraithbinder? (That sounded a bit cliche, didn't it? Let's try that again...)
One Wraithbinder to rule them all; One Wraithbinder to bind them. (Sorry. This needs work...)
MINIMAL SETUP
- OS: Ubuntu or equivalent
- Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ Compatible Card
- Storage: 2 GB available space
- OS: Ubuntu or equivalent
- Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ Compatible CardNetwork: Broadband Internet connection
- Storage: 4 GB available space
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