Achievements & Multi-monitor Improvements
There's several achievements that have been added like "You died", "You discovered a secret room", "You beat a miniboss", etc. These are achievable now in the demo and will be so in the Early Access version upon release. Plans are to add more achievements in the future.
When you talk to the Shorebot aboard your Ship, you now get some dialogue. This is meant to provide you with some purpose, some guidance on what to do and what to expect along the way.
Chests now look more obviously like chests:
Exploding Barrels look more obviously like they will explode:
Guardians look more like neutral objects rather than vaguely like enemies. In addition, the Skybot can now build Guardians:
When you walk near a light on dark floors, it will automatically turn on rather than having to manually hold it:
This update brings improved support for multiple monitors. The game remembers which monitor it is supposed to be on. Also it smoothly changes window type, size and ratio. All this on Windows, Mac and Linux.
Thanks so much for watching the live streams at Steam Next Fest, for wishlisting and telling your friends! An Early Access launch is coming soon. I will be making announcements as soon as the date is locked in.
Here's the full release notes for the latest version of Wraithbinder, in case you want all the details: v0.8.14 : Feb 17, 2024 Story Elements:
[ 2024-02-18 07:59:15 CET ] [ Original post ]
Greetings, freedom fighters! You now have achievements, a new story element, multi-monitor improvements and gameplay balancing in Wraithbinder.
Achievements
There's several achievements that have been added like "You died", "You discovered a secret room", "You beat a miniboss", etc. These are achievable now in the demo and will be so in the Early Access version upon release. Plans are to add more achievements in the future.
A Story Element
When you talk to the Shorebot aboard your Ship, you now get some dialogue. This is meant to provide you with some purpose, some guidance on what to do and what to expect along the way.
Visual Clarity
Chests now look more obviously like chests:
Exploding Barrels look more obviously like they will explode:
Guardians look more like neutral objects rather than vaguely like enemies. In addition, the Skybot can now build Guardians:
Let There Be Light... Automatically
When you walk near a light on dark floors, it will automatically turn on rather than having to manually hold it:
Multi-monitor Improvements
This update brings improved support for multiple monitors. The game remembers which monitor it is supposed to be on. Also it smoothly changes window type, size and ratio. All this on Windows, Mac and Linux.
What's Next?
Thanks so much for watching the live streams at Steam Next Fest, for wishlisting and telling your friends! An Early Access launch is coming soon. I will be making announcements as soon as the date is locked in.
Release Notes
Here's the full release notes for the latest version of Wraithbinder, in case you want all the details: v0.8.14 : Feb 17, 2024 Story Elements:
- The Shorebot aboard your Ship now has some dialog
- Created 5 new achievements: You died, you found a secret room, etc.
- Enabled building Guardians with the Skybot (mana cost changed from 300 to 60)
- Nerfed the Barrel explosion radius (120 -> 64)
- Doubled the Barrel warning time before it explodes
- On dark floors, lights are automatically used rather than having to manually hold them
- Made most enemies partially visible in the fog and darkness
- Increased the range of light that Wards (built by Skybot) provide to dark floors
- Allowed Mana Regen to be powered up in the demo
- Buffed Rings so they have one more damage attribute
- Made Gzrel (the archer boss) not warp so much
- Made the game stay on the current monitor whenever the window size is changed (Windows, Mac and Linux)
- Allowed smoothly changing between fullscreen, borderless and windowed mode (Windows, Mac and Linux)
- Made Chests look more obviously like chests
- Made exploding Barrels look more obviously like they will explode
- Made Guardians look more like neutral objects rather than vaguely like enemies
- Changed the shadow angle to improve the aesthetic and reduce the jagginess of shadows
- Created the video option to disable camera motion
- Solved controllers sometimes not working
- Paused the game when a controller is removed
- Solved character portrait, items and relics being upside-down on Windows
Wraithbinder
Wizard Fu
Wizard Fu
1970-01-01
Indie RPG Singleplayer Multiplayer Coop EA
Game News Posts 32
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(13 reviews)
http://wraithbinder.com/
https://store.steampowered.com/app/2126370 
[0 B]
Wraithbinder is an Action Roguelike game with gated Metroidvania progression. Each run you play through a randomly-generated dungeon while building a new sequence of weapons and abilities. Each new ability allows you to progress past a new type of obstacle in the world. When you die, you lose some of your gold and light but keep your armor and stats. Play offline / solo, online co-op or online PvP.
Some abilities and weapons you can find:
Do you have what it takes to become a Wraithbinder? (That sounded a bit cliche, didn't it? Let's try that again...)
One Wraithbinder to rule them all; One Wraithbinder to bind them. (Sorry. This needs work...)
Some abilities and weapons you can find:
- Sword
- Axe
- Bow
- Boomerang
- Grenades
- Bombs
- Charge (charge up your blade for an explosive attack)
- Boots (run fast)
- Blink (teleport forward a few steps)
- Jump
- Levitate
- Shield
- Wraithbinding (Necromancy)
- Skybot (Build buildings)
- Telekinesis
- Fire
- Ice
- Lightning
- Acid
Do you have what it takes to become a Wraithbinder? (That sounded a bit cliche, didn't it? Let's try that again...)
One Wraithbinder to rule them all; One Wraithbinder to bind them. (Sorry. This needs work...)
MINIMAL SETUP
- OS: Ubuntu or equivalent
- Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ Compatible Card
- Storage: 2 GB available space
- OS: Ubuntu or equivalent
- Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ Compatible CardNetwork: Broadband Internet connection
- Storage: 4 GB available space
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