Early Access Patch #4: More Gameplay Improvements, Balancing, UX Enhancements
You may have noticed a slow frequency of updates to Wraithbinder lately. It's because I'm a solo developer and have to work a full-time day job. It may take me awhile, but progress is being made steadily. Please bear with me! If you want more frequent updates, feel free to change to the beta branch in the Steam client and check out the #patch-notes channel on the Wraithbinder Discord Server for what's new.
If you are playing on Steam Deck, you will need to press the Steam button, then close the overlay before a controller or gamepad will work. I'm currently working to fix the issue. This issue just came up recently. It even happens playing old builds which used to work fine.
Here's the full release notes: v0.9.4 : November 23, 2024 Gameplay:
[ 2024-11-24 03:21:26 CET ] [ Original post ]
Greetings, Captain! Another small update with new goodies. Thank you for your feedback! This update is for you.
Frequency of Updates
You may have noticed a slow frequency of updates to Wraithbinder lately. It's because I'm a solo developer and have to work a full-time day job. It may take me awhile, but progress is being made steadily. Please bear with me! If you want more frequent updates, feel free to change to the beta branch in the Steam client and check out the #patch-notes channel on the Wraithbinder Discord Server for what's new.
Known Issue
If you are playing on Steam Deck, you will need to press the Steam button, then close the overlay before a controller or gamepad will work. I'm currently working to fix the issue. This issue just came up recently. It even happens playing old builds which used to work fine.
Release Notes
Here's the full release notes: v0.9.4 : November 23, 2024 Gameplay:
- Created the Ability Volition item, sold at the Architect, where you can choose from ALL abilities on connector floors!
- Tightened up the player's melee hit box (it was 72x88 with an offset of 24 and now it's back to 72x72 with an offset of 15)
- Balanced the game so advanced characters are not too easy
- Made Bombs drop immediately when you press instead of release the button
- Made Boots do damage twice as often
- Instead of Revealer being a relic, make it a temporary Architect item so you have it for the whole run
- Made Sindraphon cancel his bullet hell attack when damaged and below 75% health
- Fixed Tears not being refunded if you discard Mystic changes after buying a scroll
- Fixed not asking whether to discard when buying a scroll at the Mystic and backing out without spending any Light
- Increased maximum level 9 jump height from 300 to 400
- Increased the cost of Boots from 3 to 6 mana per second
- Increased mana cost of Grenades from 16 to 20
- Increased mana cost of Bombs from 16 to 20
- Changed maximum ability cost reduction per item from 20% to 10%
- Changed maximum elemental damage chance per attribute per item from 20% to 5%
- Only mana steal when using melee weapons (it was too OP for explosives and ranged)
- Reduced damage of Grenades from 12 to 8
- Reduced damage of Bombs from 12 to 10
- Reduced damage of Guardian explosions from 12 to 8
- Reduced damage of Mines from 8 to 7
- Applied extra shading to players and any models with an outline for a nice visual pop
- Made gold & light pick up amounts tally up together when they overlap
- Made cloud movement smoother by not nudging it up and down, which was herky jerky
- Made high res and in-game characters use the same color palette
- Made the player's rotation indicator fade out when standing idle
- Fixed hi res character models flashing to brigher colors for one frame
- Fixed high res character models sometimes having red eyes
- Made the game remember which monitor it used and start there again the next time
- Solved many issues with changing window modes and starting on 2nd monitors
- Solved Mac borderless window being resized wrong
- Solved in-game menu tabs not being clickable with the mouse
- Made it so Radruiel's health bar doesn't visually go back up when he splits
- Made the boss health bar clearer when you die
- Added an option to the Settings -> Input menu to Reset Gamepads
- Fixed mapping controls for X could also set Y if it had been one of the gamepad sticks or triggers
- Fixed Input -> Map Controls menu showing one extra set of buttons sometimes
- Fixed player stuck floating in the air on the ship after beating the Early Access boss
- Fixed being able to levitate higher and higher if you run out of mana
- Fixed the incorrect display of the '`' grave key on UK keyboard layouts
Wraithbinder
Wizard Fu
Wizard Fu
1970-01-01
Indie RPG Singleplayer Multiplayer Coop EA
Game News Posts 32
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(13 reviews)
http://wraithbinder.com/
https://store.steampowered.com/app/2126370 
[0 B]
Wraithbinder is an Action Roguelike game with gated Metroidvania progression. Each run you play through a randomly-generated dungeon while building a new sequence of weapons and abilities. Each new ability allows you to progress past a new type of obstacle in the world. When you die, you lose some of your gold and light but keep your armor and stats. Play offline / solo, online co-op or online PvP.
Some abilities and weapons you can find:
Do you have what it takes to become a Wraithbinder? (That sounded a bit cliche, didn't it? Let's try that again...)
One Wraithbinder to rule them all; One Wraithbinder to bind them. (Sorry. This needs work...)
Some abilities and weapons you can find:
- Sword
- Axe
- Bow
- Boomerang
- Grenades
- Bombs
- Charge (charge up your blade for an explosive attack)
- Boots (run fast)
- Blink (teleport forward a few steps)
- Jump
- Levitate
- Shield
- Wraithbinding (Necromancy)
- Skybot (Build buildings)
- Telekinesis
- Fire
- Ice
- Lightning
- Acid
Do you have what it takes to become a Wraithbinder? (That sounded a bit cliche, didn't it? Let's try that again...)
One Wraithbinder to rule them all; One Wraithbinder to bind them. (Sorry. This needs work...)
MINIMAL SETUP
- OS: Ubuntu or equivalent
- Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ Compatible Card
- Storage: 2 GB available space
- OS: Ubuntu or equivalent
- Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ Compatible CardNetwork: Broadband Internet connection
- Storage: 4 GB available space
GAMEBILLET
[ 5943 ]
GAMERSGATE
[ 3178 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB