
- Open world exploration
- Procedural generated world with mulple biomes
- RPG mechanics/systems
- Harvesting resources
- Crafting, Building, and Farming systems
- Numerous weapon classes
- Numerous magic types



Explore a procedurally generated open world with many biomes to explore and harvest resources from. You can chop down trees, mine rocks/ore, and find unique items to help you along your journey. Using the resources that you find, you can craft powerful weapons and items. And as you explore the world, you will come across winding cave systems and treacherous dungeons full of monsters for you to defeat.

Hello everyone, Today I have finally released the demo for Hallowlands on Steam. Please check it out if you are interested. I also updated the demo to 0.5.8.
Here is the Change Log for the 0.5.8 update:
Added: Map Menu when you press tab or RB for a controller.
Changed: Character menu Button to Select for Controllers.
Changed: Fixed bug where house doors would sometimes get blocked for newly created worlds.
Changed: Fixed bug where a part of a cave would sometimes get disconnected from the rest of the cave system for newly created worlds.
Changed: Improved the reachability for areas in cave systems for newly created worlds.
Minimum Setup
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Intel Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 4 gb video memory. OpenGL 3.0+
- Storage: 400 MB available space
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