
- Open world exploration
- Procedural generated world with mulple biomes
- RPG mechanics/systems
- Harvesting resources
- Crafting, Building, and Farming systems
- Numerous weapon classes
- Numerous magic types



Explore a procedurally generated open world with many biomes to explore and harvest resources from. You can chop down trees, mine rocks/ore, and find unique items to help you along your journey. Using the resources that you find, you can craft powerful weapons and items. And as you explore the world, you will come across winding cave systems and treacherous dungeons full of monsters for you to defeat.

Change Log:
Changed: Added Energy Regeneration when player is fully nourished
Changed: Increased Toughness property on newly created quest Hatchet to 2000%
Changed: Increased Toughness property on newly created quest Pickaxe to 2000%
Changed: Increased Toughness property on newly created starting sword to 1000%
Changed: Fixed bug where quest items would sometimes spawn with low durability
Changed: Doubled the amount of ingots you get from smelting
Changed: Adjusted Blacksmith Table crafting profile
Changed: Fixed bug where Lucidious Arkwright would sometime spawn in water
Minimum Setup
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Intel Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 4 gb video memory. OpenGL 3.0+
- Storage: 400 MB available space
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