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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Todays update focuses on improving ghost recording, overall replication, and replay playback. Thanks to the replay mode in yesterdays update I was able to scrutinise the playback of ghosts and significantly improve them. Only new ghosts will contain added data required, but leaderboards will be reset before launch anyway. In case you dont happen to care about replays as a feature, how ghosts and replays are handled is basically using the same functions as what multiplayer replication uses, so improving one can also improve the other. Plus given it can also be a bit hard to see what some other player is doing as their ball wizzes past you in multiplayer, the ability to record and play this replication back over and over is very useful for debugging purposes as you can imagine. If you want to see a replay with these improvements then I recommend playing one of recently added levels such as Bogeytown, Spin Cycle, Drop to the left etc. as its quite possible you havent played these yet and thus will be easy to set a new leaderboard entry. Also if you are enjoying playing the demo then please don't forget to add the game to your wishlist :) https://store.steampowered.com/app/1914980/Golfing_In_Aether/
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