Small update with a mixture of fixes and some tweaking of the scoring values based on feedback. Id already made some animations for Eagle and Double Bogey and so on but just forgotten about them. But after it was brought to my attention I got those fixed up and implemented fully. I would like to make additional animations so theres more variation for all existing categories at some point, its on the list of things to get done just not top of the priority list. If any of you have feedback, suggestions, or ideas about the game Im always happy to hear them :) Updates for Golfing in Aether should slow down in a day or so to hopefully something more weekly, being launch day I didnt want to sit on fixes or easy to implement feedback. https://store.steampowered.com/app/1914980/Golfing_In_Aether/
Patch Notes
General
- Added tweaked XP values for Eagle. Normally XP values are 200 for Par, 350 for Birdie and 500 for Hole In One. For Par 4 courses, Birdie is now worth 300 and Eagle 400. Any number of bogeys are still worth 100 XP.
Interface
- Added animations for Eagle, Double and Tripple bogey. The double and triple reuse the same animation just with text changed.
- Added improvements to the back-end of how animations are selected. In order to implement this I figured Id mays well do some tidying up in the process. This will help with error prevention.
- Fixed an issue where the score was always described as birdie in small text on the XP screen.
- Fixed XP screen showing incorrect item unlocks. This was a visual issue only.
Discord Server
Be sure to check out the official discord server with channels for Golfing In Aether and my other various projects.
Golfing In Aether
Vetron
Vetron
2022-09-23
Indie Simulation Sports Racing Singleplayer Multiplayer
Game News Posts 82
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(11 reviews)
https://store.steampowered.com/app/1914980 
DunGen VR Depot [902.67 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
- Unique overall course layout for each session. Golfing In Aether accomplishes this through having each of the holes being its own independent floating island. The game will choose these at random from a pool at the start of a session and procedurally create the overall course layout.
- Get-together with friends in sessions supporting up to 16 players online and 4 players locally. You can take any additional local players into online sessions with you. Online sessions also support joining as a spectator.
- Freedom to choose different modes such as playing together in real time (local players use split screen) or taking it in turns via hotseat.
- Compete against ghosts in practice mode for the top spot in an individual level with both global and friends only leaderboards.
- Replay your previous sessions via the session replays feature. This allows you to spectate previous sessions you've played with options such as being able to see from another players perspective, use free camera, and the ability manipulate playback rate.
- Customize through a range of color-pickable designs for your golf ball. Five designs are available from the start with others being unlocked as you earn XP through playing and level up.
- Accessible with full gamepad support through the inclusion of an on-screen keyboard and ability to create local player profiles for saving any customizations, player names or gamepad settings.
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