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For this update Ive gone and tidied up the LODs of the various wall meshes, especially from the point of view of when you look at other islands. Now youll be able to see the actual brick detail rather than the previous flat surface appearance, there will also be more stand-out detail such as the white of pipes preserved. Originally the game did look similar to this if you played way back with the Next Fest Demo but there were a few generation problems that required fixing. The size of this update is due to every single wall mesh, and every single island lod mesh being reworked. Numerous meshes got improved collisions or fixes to minor problems found. This was absolute ton of work, but it does make the game look so much visually better. https://store.steampowered.com/news/app/1914980/view/3296096514954667078 In other news Golfing in Aether now has native support for Linux in open beta. As this is relatively big news Ive made a separate blog post about it. In essence all users are opted in automatically, and you will find a native Linux version available when running on Linux. If any of you have feedback, suggestions, or ideas about the game Im always happy to hear them :) https://store.steampowered.com/app/1914980/Golfing_In_Aether/
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