TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Golfing In Aether 

 

Developer

 Vetron 

 

Publisher

 Vetron 

 

Tags

 Indie 

 

Simulation 

 

Sports 

 

Racing 

 

Singleplayer 

 

Multiplayer 

Release

 2022-09-23 

 

Steam

News

 77 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1914980 

 
Public Linux depots

 DunGen VR Depot [902.67 M] 



Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.


LINUX STREAMERS (0)




Golfing In Aether Update Released [1.5.11]

This weeks update features a couple of quality of life improvements such additional mesh quality levels for snow, and an additional cloud layer effect. I've also included bug-fixes to anything found or reported during the past week.


Additional cloud layer
I wanted to start out with something that could work well with lower settings first. Essentially it adds an additional light layer of clouds like seen in the background that will render in front of the islands for addditional effect. Depending on the lighting conditons and current level theme it will adjust accordingly.

This is intentionally minimal, you may not always notice it and will fade away as your camera comes within proximity of it. This will get tweaked over time and may be combined with additonal effects.


Additional snow quality levels
The snow found on wall meshes has gotten an additional quality level thats better poly count optimized for low and medium settings. This will give a performance boost when playing the winter theme on low end devices, with greater gains while playing with other islands active.

Each of the low and high versions of the models have their own LOD models for when seen in the distance like on other islands.

Various other fixes and tidy ups
Check the full notes below for all the changes made, if you are aware of any issues then please let me know so they may be hotfixed.

https://store.steampowered.com/app/1914980/Golfing_In_Aether/
Patch Notes
[h2]General[/h2]

  • Added change to how system save games are saved, moved from asynchronous to immediate. Because the amount of data in this file is tiny it can get it out the way before saving profile data would save at the same time (which is more of an issue for some low end systems).
  • Fixed an issue where ES3.1 brightness settings wouldnt always apply correctly.

[h2]Environment[/h2]
  • Added improvements to levels All Teed up and Stroke of Luck to add more visual detail to back sides of levels and optimize overall triangle counts.
  • Fixed camera on Law of reflection not being smooth.
  • Added improvements to flag raising detection radius to give more room for ball speed.
  • Fixed a clipping rock on Now where do I go.
  • Fixed a small wall gap on Tee Time.
  • Fixed hats appearing a bit overly shiny on lower settings on non-windows platforms.
  • Added additional mesh quality level for level snow which will be used for low and medium settings.
  • Added additional light cloud layer that will render in front of distant other islands.
  • Added version of the snow covered fence for lower quality settings.
  • Added tweaks to some wall models that were had lod models with excessive spacing that stood out.

[h2]Interface[/h2]
  • Fixed Q and F1 keys not having consistent appearance in dark mode.


Discord Server
Be sure to check out the official discord server with channels for Golfing In Aether and my other various projects.


[ 2023-07-25 17:09:20 CET ] [ Original post ]