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Candle Prick is out!

Hey! Candle Prick is out and I'm very happy people have been enjoying it. I'm actually surprised by how many people went the extra mile to fully complete the game, finishing all levels, acquiring all palettes, and hunting for all the secret achievements. The launch sale is ending in about 21 hours from when I'm writing this, so this is your last chance to use it! I recently created two pinned threads in the discussion forums, one for feedback, for comments on difficulty progression, aesthetics or whatever else, and one for bug reporting. In the next weeks, I'll be working to fix any bugs people find, as well as listening to your feedback and making improvements on the existing levels. Please be patient though! I'm also a college student so I can't spent all day working on the game :p Thank you for playing, wishlisting and talking about the game! If you haven't already, consider leaving a review, as that really helps in getting other people interested in the game. Finally, if you want to follow what I'm working on more closely, you can find me on Twitter. Thanks again! Moraguma


[ 2022-11-09 19:33:01 CET ] [ Original post ]

Candle Pricks awarded for best design in a student game at SBGames 2022!

Hey! Last week, Candle Prick was shown off at the game festival in SBGames, the Brazilian Symposium of Games and Digital Entertainment, and won the award for best design in a student game! The game had already been a part of BIG Festival a couple months ago, but that was in a non-competitive category. Walking out of the event with an award was super cool. They even got me a commemorative mug!
And that's it! I hope you're all excited to play the game once it launches this friday! Get ready to get the launch discount! See you soon! Moraguma


[ 2022-11-02 12:29:41 CET ] [ Original post ]

Candle Prick is coming November 4th!

Hey! So, a little background first. Candle Prick was the student games section at Brazil's Independent Games (BIG) Festival this July! I met a lot of very talented indie devs and got some very valuable feedback. On the first day, I even got Shuhei Yoshida, Sony's ex-president (!!!), to play my game [strike]though he thought it was very hard[/strike]. It was incredible! Here's a pic of the devs and me together. You can see Candle Prick's stand all the way to the left!
What I got from watching people play was that Candle Prick was missing some context and some opportunities to rest in between levels. This made me realize the game was a little more than a few extra levels from completion, so I got to work. Right now, even though the game is pretty much complete, it could still benefit a lot from some extra weeks for playtesting. As such, Candle Prick's launch date has been moved to November 4th! But don't worry. Here are some GIFs to keep you up to date on what's been added to the game.

Overworld Level select



The game's overworld is designed so the player gets a break in between levels and has access to more than a single new level at a time, to avoid the frustration of being stuck on a single hard challenge. You can expect plenty of branching paths in the final game!

Cutscenes



Help gather candles for a birthday party! But who's the party for...?

Palette collectibles



Previously, palettes were unlocked by finishing levels. Now, you have to collect brushes in specific levels. They're usually harder to collect than the level's candle!

Hint system



Got completely stuck on a level? Starting to get frustrated? No need to look for the solution on the internet! Just open up the menu and ask for a little push in the right direction And that's pretty much it! The next weeks are gonna be spent playtesting, hunting for bugs, and implementing the game on Steam. I hope you're as excited as I am for the launch! See you November 4th! -moraguma


[ 2022-09-21 16:28:14 CET ] [ Original post ]

Candle Prick
moraguma Developer
moraguma Publisher
2022-11-04 Release
Game News Posts: 3
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (37 reviews)
Public Linux Depots:
  • [51.98 M]
Candle Prick is a crunchy pixel adventure about stabbing enemies and using them as extensions of yourself to solve increasingly complex puzzles. Simple mechanics will give way to complicated scenarios as you discover different ways to interact with the environment.



  • 60+ Levels of escalating difficulty
  • 15+ Pretty palettes to choose from
  • A simple to learn but hard to master puzzle system

MINIMAL SETUP
  • OS: Ubuntu 16.04 LTS
  • Processor: Intel Quad Core
  • Graphics: Intel integrated card
  • Storage: 100 MB available space
GAMEBILLET

[ 6046 ]

11.39$ (67%)
6.60$ (17%)
4.19$ (16%)
5.78$ (17%)
14.87$ (70%)
16.99$ (15%)
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14.93$ (17%)
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5.72$ (36%)
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12.59$ (16%)
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16.57$ (17%)
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21.21$ (15%)
3.35$ (16%)
24.98$ (17%)
16.97$ (15%)
24.89$ (17%)
21.22$ (15%)
12.44$ (17%)
15.97$ (20%)
4.44$ (11%)
33.97$ (15%)
17.79$ (11%)
52.74$ (12%)
6.79$ (15%)
8.27$ (17%)
2.32$ (85%)
GAMERSGATE

[ 687 ]

22.5$ (62%)
3.0$ (80%)
1.5$ (70%)
0.68$ (89%)
2.03$ (77%)
0.8$ (90%)
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2.99$ (25%)
1.31$ (91%)
0.75$ (85%)
3.6$ (80%)
1.88$ (92%)
21.99$ (45%)
13.04$ (57%)
5.73$ (36%)
14.39$ (28%)
4.0$ (80%)
5.0$ (80%)
4.05$ (73%)
5.63$ (81%)
3.96$ (64%)
5.63$ (62%)
0.9$ (92%)
0.94$ (81%)
1.8$ (82%)
9.99$ (50%)
0.56$ (81%)
20.0$ (50%)
0.83$ (92%)

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