




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Greetings fellow archers! We've been hard at work over here at Ethereal Gem trying to make Bowmen the best possible game it can be before we launch it, officially, to the rest of the world. Your feedback during the Early Access period is paramount to Bowmen's success, and we are very grateful to the few of you who have already provided us with some feedback, you know who you are. You make working on the game fresh and fun, and we get very excited when we implement a suggested change and send it out back to you for play testing. As you may know, the targeted release date that we had set for ourselves (May 3rd) was fast approaching. Based on the state of the game, feedback we've received, and some ideas we still wished to implement, we decided that it was best to keep the game in Early Access for a little while longer. For example, we noticed during our own internal play testing sessions that we would often angle our bow down and rapid fire at bat enemies that were getting too close to our player if we didn't finish them off at a distance. This takes away from firing at farther enemies, and makes the gameplay a little stale. To remedy this, we've been toying with a "melee" attack, whereby you can finish off any enemies close to the player with the shift key. This makes gameplay a little more complex and dynamic, and allows you to finish off enemies close to you with ease while still shooting at farther targets. So, there's still a lot more to do, and your feedback during this period is really what is making Bowmen shine. So while we were reluctant to postpone the "official" release of the game, keeping it in Early Access for the time being will be best for the game in the long run. Your continued support and feedback are very important to us. Thank YOU for all your hard work, playing the game, and helping us make Bowmen better. You rock! Sincerely, The Bowmen Team
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