




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey everyone,
Just thought I would give an update on what I've been working towards, as I haven't got an update out in a while.
I finally bit the bullet and started adding online multiplayer to Perfect Round. When I first put the early access page up I threw in a throwaway line about possibly adding online play in the future but really never thought I would get around to it. But my favorite games are all online and it seemed like a fun challenge so here we are.
When I first started working on the game I had been using unreal engine for less than a month. Decisions I made as a beginner as to how different parts of the game work together are miles away from how it needed to be done to work online.
So aside from the biggest addition to the game yet in adding online multiplayer, large portions of the old code needed to be reworked and modified just so I can start to add that same functionality online. The good news is these fixes will improve how the game runs in singleplayer as well.
But the fun news is the end is in sight. Just today I finished the on course changes/functionality to the game for online play, i.e you can play a round with other machines and everything works like it should. Shots fly correctly, physics aren't weird(really hard to figure out), scores update, etc.
Because I didn't want a bunch of character models hanging around the basket when they finish a hole I added free run to the game. You can even sprint/walk/jump. Why? Why not.
The next step is to finish a round and move on to the next level(I'm thinking a voting system ala Wreckfest), and then add the server browser functionality. Once those are done I will do some testing and then get that live as soon as possible. After that I have a few more things I would like to start working on in no particular order:
-More levels. I want to spend a few weeks after this update to just make like 3 levels at once.
-Achievements. I saw "steam is learning about this game" was removed, so I can add achievements and badges etc and it will show up on your profile
-Xbox port? Ive had this devkit for a while now. I think Epic Online services enables cross play, that'd be cool
-battle royale disc golf
Thanks!
Rob
[ 6078 ]
[ 2063 ]
[ 4243 ]