HI everyone, Really excited to release this update today, which I think is a big step forward for the game. As per the title, the disc flights in Perfect Round Disc Golf are now powered by TechDisc. John and Michael at TechDisc are doing some really cool stuff for Disc Golf with their technology, and I'm thrilled to be working with them. What this means is the disc flights in-game are powered by the same code the simulator on the TechDisc website. For my money this is the most realistic disc simulation I've ever seen, and it is awesome to see the discs in game fly exactly how you would expect in real life. At the moment the disc flights are calculated on the cloud. What this means is you will need to be connected to the internet to get the new disc flights, and there is a small delay between when you complete the throw and when the throw animation starts, while the game communicates with the cloud. If either of those points are deal breakers for you, you can still switch back to the old flight physics in the options menu. While implementing these changes, it made the incorrect scaling in the game clear. The baskets in game were like 7 feet tall, and the players about 9 feet tall or so, which just felt incorrect with the new realistic flight lines. I've gone through and corrected the scaling, so longtime players may notice everything feels a bit smaller. While that alone would make the game more difficult, the new flight physics are more predictable and consistent, which balances the changes out. With all those changes, it did not feel right to have the new scores competing with old scores on the leaderboards, so every layout now has a new leaderboard. I did not differentiate between wind settings on these leaderboards, as I wasn't a huge fan of that with the old leaderboards. If you switch to the old flight physics, you can still view and compete on the old leaderboards, the new ones are just for the TechDisc flight physics. I have also launched community items with this update, so you can collect playing cards, badges, wallpapers and chat emojis while you play. There is also a new developer donation DLC for players who want to show a little extra love, Steam made me add some in game effect with it so if you buy it you can change your power shot trail from fire to bubbles. There is also an new option for everyone to change the color of their disc trail in the options menu. The third word in each of the sentences in this paragraph was 'also', maybe I should work on my vocabulary. Thanks for reading! As always hop on the discord and let me know what you think https://discord.gg/fEbH78S Rob
Perfect Round Disc Golf
Tree Branch Games
Tree Branch Games
2020-03-12
Indie Simulation Sports Singleplayer Multiplayer EA
Game News Posts 36
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(76 reviews)
https://store.steampowered.com/app/1029570 
Perfect Round Disc Golf Depot Linux [24.53 G]
Key Features
Real disc golf! The best physics in a disc flight simulation, combined with DGA Mach 7 baskets and 51 real Discraft/DGA discs creates the most realistic disc golf game to date.Play alone, or bring some friends! Level up your abilities in a solo round, or invite up to 3 friends over to your house for some face to face trash talk! Multiplayer rounds can also be played over Steam Remote Play Together.
12 courses to play! From a challenging par 2 island course to championship style courses with par 4 and par 5 holes, master each of 207 unique holes and compete for a spot on the global leaderboards!
Wacky characters! Because who wouldn’t want to play disc golf with Sun Wukong, the Monkey King? If that’s not your thing or grandma stops by for a round, you can always turn on nonfiction mode from the character select screen.
Motion captured animations! The most accurate animations for a disc golf game yet, all recorded with a motion capture suit from real throws by myself. Give me some form tips!
About Me
Having been a gamer since playing Civilization 2 on my parent’s Macintosh, when I started disc golfing 8 years ago it didn’t take long before I looked for a game in the style of classic golf games, but with the unique flight and challenges that come with disc golf. When I realized that game didn't exist, the idea of creating it myself stuck with me until I finally downloaded Unreal Engine 4 and started learning the engine to make it. This is the disc golf game I want to play, and I am always taking recommendations from other players who feel the same.- OS: i dunno...linux?
- Processor: Intel Core i5 - 4670 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 770 or AMD equivalent
- Storage: 24 GB available space
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