Translation update !
I can't share my wishes in all the languages i'd want, but thanks to the wonderful job from Warlocs, the game is now also available in German, French, Spanish, Russian, Japanese and Simplified Chinese (It has also been proof read in English, 'cause, you know ...) Working with the translators of Warlocs has been a very satisfying and insightful journey. I've learned a lot and seen that no machine translators can match with the skills of a human being. Many other things has been done : - Mouse support for menu navigation. It might be obvious for a PC game but it wasn't the case. - Menu UI/UX has been enhanced to ease the navigation and prevent being lost in some sub-menus. - Navigation keys have been remapped. Not only can you use the arrow keys, but also the classic "WASD" function dear to keyboard purists. - Controls are now correctly shown using approriate visual cues. - And as always, many small bugs, seen and unseen, have been fixed.
I've got big plans for the future, essentially consisting in adding playing modes : - Online Multiplayer : Everybody wants it. So you'll get it ! - Team Mode : For each mode (Regular, Instakill, Bump and Battle royale), you'll be able to team up. 1vs2, 2vs2, 1vs3 (not fair !), your choice ! - And a surprise ... a mode that no one expect ... Plus, of course, new content : - New characters - One special character, El Blobo's Deadly Foe : Nemesio ! - New arenas and especially aerial ones. Stay tuned ! And Join me on my Discord server to share some fun and ideas (and bug reports ...).
[ 2024-01-01 00:47:53 CET ] [ Original post ]
Happy new year dear players !
I can't share my wishes in all the languages i'd want, but thanks to the wonderful job from Warlocs, the game is now also available in German, French, Spanish, Russian, Japanese and Simplified Chinese (It has also been proof read in English, 'cause, you know ...) Working with the translators of Warlocs has been a very satisfying and insightful journey. I've learned a lot and seen that no machine translators can match with the skills of a human being. Many other things has been done : - Mouse support for menu navigation. It might be obvious for a PC game but it wasn't the case. - Menu UI/UX has been enhanced to ease the navigation and prevent being lost in some sub-menus. - Navigation keys have been remapped. Not only can you use the arrow keys, but also the classic "WASD" function dear to keyboard purists. - Controls are now correctly shown using approriate visual cues. - And as always, many small bugs, seen and unseen, have been fixed.
So ! What's next ?
I've got big plans for the future, essentially consisting in adding playing modes : - Online Multiplayer : Everybody wants it. So you'll get it ! - Team Mode : For each mode (Regular, Instakill, Bump and Battle royale), you'll be able to team up. 1vs2, 2vs2, 1vs3 (not fair !), your choice ! - And a surprise ... a mode that no one expect ... Plus, of course, new content : - New characters - One special character, El Blobo's Deadly Foe : Nemesio ! - New arenas and especially aerial ones. Stay tuned ! And Join me on my Discord server to share some fun and ideas (and bug reports ...).
Jump'n'Brawl
Casual Garage Coder
Casual Garage Coder
2023-02-17
Indie Casual Multiplayer
Game News Posts 14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
2 user reviews
(2 reviews)
https://store.steampowered.com/app/2174440 
[0 B]
Jump'n'Brawl is a 2D brawling game where two to four players compete for the highest score, in local multiplayer environment (LAN and WAN versions are under development). The gameplay aims to mix brawling and platforming with a pixel-art look and feel. Several play modes are available : Regular (hit points and healing spots), Insta-kill (one hit, one kill), and Bump (where attacks are replaced by bumping opponents' head). Victory conditions can be set at the beginning of a session, involving a maximum number of point to be reached, and/or a session duration.
Players can select one of the available characters. The same character can't be selected more than once.
In each game mode, players have access to their character's superpower. To activate it, the player must to double tap the "Down/Special" control. It will unleash the super power. Each character has their own super power. Some are very powerful, some are just annoying and finally, some may seems useless but it depends a lot on of the arena. Superpowers have recharge time (in order to avoid spamming) and duration.
Players can select one of the available characters. The same character can't be selected more than once.
In each game mode, players have access to their character's superpower. To activate it, the player must to double tap the "Down/Special" control. It will unleash the super power. Each character has their own super power. Some are very powerful, some are just annoying and finally, some may seems useless but it depends a lot on of the arena. Superpowers have recharge time (in order to avoid spamming) and duration.
MINIMAL SETUP
- OS: Ubuntu 18.04 or equivalent
- Processor: 1.4 GHz Processor or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVidia GTX 1060 or higher
- Storage: 300 MB available space
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