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Patch 1.1.0f - CampFire - Hotfix
* Added melee blocking (Default: Space Bar) * Legendary melee weapon added, go searching
AK74: Body Damage: 27 to 32 HeadShot Damage: 105 to 105 AKM: Body Damage: 26 to 30 HeadShot Damage: 109 to 109 Benelli M4: Body Damage: 14 to 12 HeadShot Damage: 26 to 28 G18: Body Damage: 22 to 22 HeadShot Damage: 86 to 76 HuntingRifle: Body Damage: 72 to 83 HeadShot Damage: 121 to 121 M4: Body Damage: 24 to 28 HeadShot Damage: 103 to 103 M9: Body Damage: 22 to 20 HeadShot Damage: 86 to to 73 M4CQB: Body Damage: 22 to 25 HeadShot Damage: 101 to 101 MakeshiftLMG: Body Damage: 23 to 24 HeadShot Damage: 104 to 104 R700: Body Damage: 76 to 90 HeadShot Damage: 126 to 126 R870: Body Damage: 18 to 12 HeadShot Damage: 20 to 24 SteyrAug: Body Damage: 24 to 28 HeadShot Damage: 103 to 103 SVD: Body Damage: 46 to 72 HeadShot Damage: 108 to 115 VarmintRifle: Body Damage: 70 to 77 HeadShot Damage: 122 to 122 Vector: Body Damage: 19 to 17 HeadShot Damage: 82 to 70 Winchester45: Body Damage: 29 to 34 HeadShot Damage: 103 to 87
Ammo Containers: Reduced amount of ammo the player can find, chance to find them stays the same Clothing Containers: Reduced chance of finding high capacity backpacks Gas Pump Containers: General changes to loot table, removed items you wouldn't expect find at these Industrial Containers: General changes to rarity of higher tier items Medical Containers: Reduced chance of finding many medical items Random/Trash Containers: General changes to rarity of higher tier items Residential Containers: General changes to rarity of higher tier items Residential Food/Drink Containers: Reduced chance of finding consumable items Commercial/Shop Containers: Reduced chance of finding consumable items Military Containers: General changes to rarity of higher tier items * General changes to fall damage * Slightly lowered volume of firearms * New vehicles spawns with less engine health and fuel * Improved distance and intensity of flashlights * Changes to texture streaming pool * Worn Knife nerfed to 15 damage * Adjustments to zombie perception, can't see you as easily but will not lose sight of you for longer once spotted * Walking footstep noise reduced, sprinting noise increased (this affects zombie hearing) * Slightly increased electronic wire spawn rate * Flip vehicle cooldown reduced from 2 seconds to 1
* Zombies still reacting to hits after death * Extra check to fix not being able to interact with dead body * Fixed explosive barrels not damaging player * Changes to crafting system to fix exploits * Crashed helicopter collision at FOB Bravo * Fixed collision on golf club * Fixed lighting on military general character * Fixed gap in Ellwood player could fall into and not get out of that location * Change to pausing game so physics don't go flying as much * Fix for spawning at centre of world
[ 2022-08-16 18:00:45 CET ] [ Original post ]
CONTENT/FEATURES:
* Added melee blocking (Default: Space Bar) * Legendary melee weapon added, go searching
CHANGES:
Weapon Damage Changes:
AK74: Body Damage: 27 to 32 HeadShot Damage: 105 to 105 AKM: Body Damage: 26 to 30 HeadShot Damage: 109 to 109 Benelli M4: Body Damage: 14 to 12 HeadShot Damage: 26 to 28 G18: Body Damage: 22 to 22 HeadShot Damage: 86 to 76 HuntingRifle: Body Damage: 72 to 83 HeadShot Damage: 121 to 121 M4: Body Damage: 24 to 28 HeadShot Damage: 103 to 103 M9: Body Damage: 22 to 20 HeadShot Damage: 86 to to 73 M4CQB: Body Damage: 22 to 25 HeadShot Damage: 101 to 101 MakeshiftLMG: Body Damage: 23 to 24 HeadShot Damage: 104 to 104 R700: Body Damage: 76 to 90 HeadShot Damage: 126 to 126 R870: Body Damage: 18 to 12 HeadShot Damage: 20 to 24 SteyrAug: Body Damage: 24 to 28 HeadShot Damage: 103 to 103 SVD: Body Damage: 46 to 72 HeadShot Damage: 108 to 115 VarmintRifle: Body Damage: 70 to 77 HeadShot Damage: 122 to 122 Vector: Body Damage: 19 to 17 HeadShot Damage: 82 to 70 Winchester45: Body Damage: 29 to 34 HeadShot Damage: 103 to 87
Loot Table Changes:
Ammo Containers: Reduced amount of ammo the player can find, chance to find them stays the same Clothing Containers: Reduced chance of finding high capacity backpacks Gas Pump Containers: General changes to loot table, removed items you wouldn't expect find at these Industrial Containers: General changes to rarity of higher tier items Medical Containers: Reduced chance of finding many medical items Random/Trash Containers: General changes to rarity of higher tier items Residential Containers: General changes to rarity of higher tier items Residential Food/Drink Containers: Reduced chance of finding consumable items Commercial/Shop Containers: Reduced chance of finding consumable items Military Containers: General changes to rarity of higher tier items * General changes to fall damage * Slightly lowered volume of firearms * New vehicles spawns with less engine health and fuel * Improved distance and intensity of flashlights * Changes to texture streaming pool * Worn Knife nerfed to 15 damage * Adjustments to zombie perception, can't see you as easily but will not lose sight of you for longer once spotted * Walking footstep noise reduced, sprinting noise increased (this affects zombie hearing) * Slightly increased electronic wire spawn rate * Flip vehicle cooldown reduced from 2 seconds to 1
BUG FIXES:
* Zombies still reacting to hits after death * Extra check to fix not being able to interact with dead body * Fixed explosive barrels not damaging player * Changes to crafting system to fix exploits * Crashed helicopter collision at FOB Bravo * Fixed collision on golf club * Fixed lighting on military general character * Fixed gap in Ellwood player could fall into and not get out of that location * Change to pausing game so physics don't go flying as much * Fix for spawning at centre of world
[ 2022-08-16 18:00:45 CET ] [ Original post ]
SurrounDead
PlaySurrounDead
Developer
PlaySurrounDead
Publisher
2022-06-24
Release
Game News Posts:
117
🎹🖱️Keyboard + Mouse
Very Positive
(5351 reviews)
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.
Game Features:
- Travel through a desolate post apocalyptic landscape.
- Fight zombies and possibly worse.
- Find many different firearms, melee weapons and equipment.
- Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
- Barricade buildings or find your self somewhere in the wilderness to escape to.
- Loot varied locations to improve yourself, but be aware of your surroundings.
- Weather and day/night cycles, be careful.
- Manage your stats to stay alive.
- And more to come. Stay Tuned.
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