Name | SurrounDead | ||
Developer | PlaySurrounDead | ||
Publisher | PlaySurrounDead | ||
Tags | |||
Release | 2022-06-24 | ||
Steam | |||
News | |||
Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | n/a | ||
Steam store |
Hey everyone, |
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th April 1845: Patch out to fix issues with save menu |
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[h3]This Patch:[/h3]
[h3]Prior Smaller Patches:[/h3]
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[h2]#2[/h2]REWORKED BUNKERS & INFESTATIONS
[h2]#3[/h2]SETTLEMENTS
[h2]#4[/h2]VEHICLE PARTS & GASOLINE
[h2]#5[/h2]PERKS & TRAITS AND THE ELECTRICITY SYSTEM
[h2]#6[/h2]MULTIPLAYER
HORDE MODE
REWORKED HUMAN AI
BUG FIXING, OPTIMIZATION & MORE
[h3]A NOTE FROM THE DEV[/h3] First of all, thank you everyone for playing the game, either for 5 minutes or 5 days. Still got a lot more to go with the game and I'm super excited for this future. Obviously this isn't everything but a stepping stone I will be sticking to for future updates. Also, next patch will be next week as I've used this as a sorta 'rest' although I have fixed a few issues with the last patch and started adding new content and more. Until then, enjoy the sale and enjoy the game! Zurvivor |
[h3]Also[/h3] With news for a roadmap, I will be releasing a dev update at the end of week outlining my plans. This will come with a graphical asset for it and go into more depth on some of the features I will be adding. And yes, multiplayer is on this roadmap. [h3]How to add your own music to SurrounDead:[/h3] Disclaimer If you're using Youtube to MP3, not all of these websites will give the mp3 file all the data it needs and may not work in game. |
18:00 - 19 Feb
Hey everyone, Today I'm releasing an experimental build of the modular building patch, which you can find in the betas tab. This patch is still very undone and more content, QOL stuff and fixes are going to get added over the next week or 2 at max. Some of the stuff this patch contains is (ASAT 19th Feb);
And again, thanks you everyone, and I'm also looking at releasing a sort of roadmap visualised plan for what I'm doing with SurrounDead. |
[h2]To fix keybindings:[/h2]
Expect news soon! Zurvivor |
Apologies for the bug with invincibility. Issue was caused by some item stats (Damage reduction/protection) resetting to 0 causing all damage if one of these items were to be equipped to be 0. |
Updated game engine to UE5.3
[h2]What's Next?[/h2] The base building update is next and here's quickly what to expect;
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Hey everyone,
[h2]What's still to be done?[/h2]
[h2]What next?[/h2] The above is in the order of what update I intend to do next. Again, thank you and apart From this big stuff still to happen this year and more! |
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Patch has now been released |
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Hey everyone!
Thank you for everything, Zurvivor |
In the next couple days, expect a post going over the next features & more getting added to SurrounDead! |
First of all, apologies for the delay in this patch and beginning next year expect more frequent updates.
And onto the update...
After Christmas I will be releasing a dev update going over the next updates that will be happening early next year. Until then, enjoy your holidays and keep surviving. Zurvivor |
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First of all, apologies for the delay in this patch. Expect the next few patches to come out faster than this one.
What's next? [h2]Swimming (Next patch)[/h2] [h3]Battery system (Flashlights, etc)[/h3] [h3]Crafting overhaul[/h3] [h3]New dungeon & bunker revamp[/h3] [h3]Quests & bounty board[/h3] [h3]Settlements[/h3] [h3]Boss zombie revamp[/h3] [h3]These other features & more will be outlined in a dev post coming soon![/h3] Zurvivor |
[h2]Poll for new looting mechanic: Poll Link [/h2]
New items:
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Halloween
Weapons will still be able to be found around the world once the vendor is removed. And onto the update...
What's Next? With the next update/s you can expect;
Thanks you, Zurvivor |
Hey everyone!
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[h2]Vote on next feature: Next Feature Poll[/h2]
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With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work. |
This is something I get multiple questions about nearly every day. Before this I'd always give basically the simple answer that 'It is coming & nothing else about it'. That changes today. |
[h2]Small patch today with exciting news to follow in the week![/h2]
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With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work. |
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With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work. |
With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work. CHANGES:
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With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work. ADDITIONS:
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With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work. ADDITIONS: CHANGES: BUG FIXES:
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With this update, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work. Next, onto the patch notes! ADDITIONS:
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As a final note, thank you for one year and I'm looking forward to what the next year holds! |
THIS IS AN UNSTABLE PATCH [h2]Hotfix #1[/h2]
Before release of 1.4.0 there will be a period of time for testing of the new update. With this, there will come many bug fixes (Which will be updated here, on this post), possible new features and content dependent community suggestions. To summarise, the update will consist of;
Finally, please enjoy this update and be sure to give all recommendations you can, even if that is Direct messaging me on Discord @zurvivor Thank you! |
To begin...
What could possibly be in this update... [h2]Clothing system - First Pass:[/h2] Customize your player with a variety of clothing, from business, to police, to paramedic, the choice is yours. (When this system is first added there will only be models for the male player model and female coming in the future) [h2]End game content/locations - First Pass:[/h2] Within the first pass of this content it will include; smaller locations around the map that will give clues to where and how to get into the largest location, which is your main objective. Puzzles will be added and new mechanics to make these locations unique. Also, expect the loot to be plentiful. What about the future? [h2]End game content/locations - Finishing it off:[/h2] Adding the large end game location and all the mechanics to go with it, wont spoil anything here. [h2]Rework of AI:[/h2] Another system to rework is the AI. From optimizing certain functions of the AI to possibly using an AI behavior system called 'Utility AI'. Other stuff includes having AI stats be randomized, adding unique special zombie AI and allowing boss zombies to have a ranged attack. [h2]Quests, bounties & story:[/h2] Head to safe zones and help the communities thrive, to taking down thieves and destroying bandit camps, there is a vast range of quests that can be added. You'll also discover more about the world and uncover the lore of what happened to the world you are in and the direction it is going in. As well, there will be a bounty board, accept a bounty on it and it will be marked on the map, go to that location and take out the individuals there, head back to bounty board and collect your rewards. These will as well rotate/be random each time you join and more will be added with each update. In the future, you will as well be able to gain reputation with different factions in the world and this will affect who are your enemies and who's your friends are. [h2]Multiplayer:[/h2] Not too much to say, you want it, I want it, no news yet tho. [h2]Miscellaneous:[/h2]
https://trello.com/b/RiofWR3h/surroundead-trello Finally, thank you. |
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Also, look out for future updates as I'll be looking at suggestions and more. In worse news, for around 3 weeks starting 23rd April, I won't be available to release any updates to the game in this time, after this I will have much more time to update the game! |
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To fix not being able to equip fishing rod; load into game, save game, exit to main menu then load back to game
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Apologies about crafting, was completely my fault as broke it while testing some stuff, however fixed now. As well, new patch soon with proper patch notes. |
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To begin, I'd like to thank everyone for all the feedback, suggestions, bug reports and just your general opinion on the game. Without all of this we wouldn't be in this position today.
Finally, the next couple weeks are going to be very busy for me and so I will not be very frequent with updates or interacting with the community and to end it I'd like to say again, thank you so much and I hope that you are all excited for the future as much as me! |
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[h3]Look forward to a post soon about future updates[/h3]
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Container weight system delayed until future update if it is going to be added Thank you very much, keep surviving and look forward to the next updates! |
While this is not the full patch notes (Which will be released with the stable update) here are the main additions and changes in the 1.3.0 patch for testing:
Container weight system delayed until future update if it is going to be added Expect issues and I look forward to the feedback. |
Happy holidays to everyone and I look forward to seeing new faces with this Christmas sale! |
Beginning
Possibilities for this update? Here I will be going in to additions I want to add in this update, but may come further down the line.
Finally, make sure to nominate SurrounDead in these final days of the sale and look forward to the Christmas sell! |
7/11
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And what am I working on now?
My plan is to have this update out by the end of the year. However, I will keep updating you lot and when I have more to show off I'll release an update on here! |
Questions about difficulty settings/options:
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Prepare for posts in hopefully the near future about the next major update! |
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[h3]A new save is highly recommended, to avoid any inventory issues[/h3]
[h2]New items:[/h2] [h3] Damaged Items[/h3]
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Thank you very much, keep surviving and look forward to the next updates! |
What's in store for the next update / updates, this post will outline what I'm working on and got planned.
Future or even in the next update:
A question to the community: At the top of this post, I have posted a strawpoll with a question to you, should the map expansion and items update be combined to make a much larger update, or keep them both separate (Remember items update will result in a wipe). Thank you for all the support and I look forward to releasing more larger updates! |
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For the next 2 weeks I will be away and so won't be able to reply or update the game for this period of time. After this, will get back to development and carry on work with the larger updates I want to release like; Skill system, map expansion and expanded items. |
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Just for some insight on why performance tanked, was making some changes to the navigation system to improve AI walking around and going up stairs. |
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This patch is in unstable beta build NOW |
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UPDATE TO INVENTORY SYSTEM |
This patch is in unstable beta build NOW |
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