
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:
- Travel through a desolate post apocalyptic landscape.
- Fight zombies and possibly worse.
- Find many different firearms, melee weapons and equipment.
- Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
- Barricade buildings or find your self somewhere in the wilderness to escape to.
- Loot varied locations to improve yourself, but be aware of your surroundings.
- Weather and day/night cycles, be careful.
- Manage your stats to stay alive.
- And more to come. Stay Tuned.

Patch 1.1.2d - Renewal
* Toggleable option for if container refill is enabled or disabled (In the future this will tie into a difficulty settings menu, no ETA as of yet)
* 50 round magazine for 9mm sidearms added
* Shotgun suppressor added
* Lighting effects added to airdrop aircraft
* Item slots in the inventory that an item can be either equipped or moved will turn green
* Vehicles now deform when hit, in the future this will save and you'll be able to repair it properly
* Medical loot added to radiated zombies
* Changes to zombie sounds
* MRE sell price increased
* Harvestable boulder colour changed, so they stick out more to other boulders
* Possible fix for random events spawning only AI
CONTENT/FEATURES:
* Loot container refilling system; Loot is set to refill every 30 minutes due to the smaller size of the map at the moment. If you loot a container and exit the game, no loot will respawn in that container. Could all change due to community feedback.* Toggleable option for if container refill is enabled or disabled (In the future this will tie into a difficulty settings menu, no ETA as of yet)
* 50 round magazine for 9mm sidearms added
* Shotgun suppressor added
* Lighting effects added to airdrop aircraft
* Item slots in the inventory that an item can be either equipped or moved will turn green
* Vehicles now deform when hit, in the future this will save and you'll be able to repair it properly
CHANGES:
* In game time adjusted; Day lasts for 30 minutes and night for 15 minutes* Medical loot added to radiated zombies
* Changes to zombie sounds
* MRE sell price increased
* Harvestable boulder colour changed, so they stick out more to other boulders
BUG FIXES:
* General fixes to stacking (More changes in future to allow stacking in more circumstances)* Possible fix for random events spawning only AI
[ 2022-10-12 21:55:21 CET ] [Original Post]
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